use bevy::prelude::*;
use nano9::prelude::*;
fn init(mut pico8: Pico8) {
pico8.cls(None).unwrap();
pico8.color(None).unwrap();
}
fn update(mut pico8: Pico8, mut x: Local<u32>) {
let _ = pico8.pset(UVec2::new(*x, *x), None);
*x += 1;
}
fn main() -> Result<(), ConfigError> {
let content = include_str!("../assets/Nano9.toml");
let mut config = Config::from_str(content)?;
config.inject_template(None)?;
// let config = Config::pico8();
// let config = Config::gameboy();
App::new()
.add_systems(OnEnter(RunState::Init), init)
.add_systems(Update, update.run_if(in_state(RunState::Run)));
.add_plugins(Nano9Plugins::new(config))
.add_systems(PreUpdate, run_pico8_when_loaded)
.run();
}