nano9 0.1.0-alpha.4

A Pico-8 compatibility layer for Bevy
Documentation
### Nano-9 Config

## Info
# name = "My Nano-9 Game"
# description = "Yet another platformer"
# author = "Jane Doe <jane.doe@email.com>"
# license = "MIT"
frames_per_second = 60
template = "pico8"
scripts = [
"vector.p8#lua",
"actor.p8#lua",
"platformer.p8#lua",
"dolly.p8#lua",
"main.lua",
]

## Screen
# [screen]
# canvas_size = [128, 128]
# screen_size = [512, 512]

## Defaults
# [defaults]
# font_size = 5
# initial_pen_color = 6
# initial_transparent_color = 7
# clear_color = 8

## Fonts
# [[font]] # 0
# path = "embedded://nano9/pico8/pico-8.ttf"
# [[font]] # 1
# path = "font.tff"
# [[font]] # 2
# default = true # The default Bevy font

## Palettes
# [[palette]] # 0
# path = "1bit-palette.png"
# [[palette]] # 1
# path = "dawn-palette.png"

## Images and sprite sheets
[[sprite_sheet]] # 0
path = "micro-platformer.p8#sprite_sheet"
# sprite_size = [8, 8]
# indexed = true # An indexed image
# [[sprite_sheet]] # 1
# path = "main-character.png"
# sprite_counts = [13, 1]

## Audio banks
[[audio_bank]] #0
path = "micro-platformer.p8#audio_bank"

## Maps
[[map]] # 0
path = "micro-platformer.p8#map"
# [[map]] # 1
# path = "map1.p8#map"