--[===[
template = "pico8"
[[mesh]]
cuboid = [0.3, 0.3, 0.3]
[[mesh]]
path = "utah-teapot-lifesize.glb"
[[sprite_sheet]]
path = "BirdSprite.png"
sprite_size = [16, 16]
]===]
function _init()
print("hello")
spr(0)
camera3d(0,0,-10, 0,0,0)
-- mesh(0, 0, 0, 0)
mesh(1, 0, 0, 0, 10,10,10)
end
t = 0
-- function _draw()
-- cls()
-- -- sprite number
-- local n = time() * 4 % 8 + 8
-- local x, y = t % 128, t / 128
-- spr(n, x, y, 1, 1, true --[[flip horizontal]])
-- t = t + 1
-- end