Struct nannou::wgpu::TextureCapturerAwaitWorkerTimeout [−][src]
pub struct TextureCapturerAwaitWorkerTimeout<F>(pub F);
Expand description
An error indicating that the threadpool timed out while waiting for a worker to become available.
Tuple Fields
0: F
Trait Implementations
Auto Trait Implementations
impl<F> RefUnwindSafe for AwaitWorkerTimeout<F> where
F: RefUnwindSafe,
impl<F> Send for AwaitWorkerTimeout<F> where
F: Send,
impl<F> Sync for AwaitWorkerTimeout<F> where
F: Sync,
impl<F> Unpin for AwaitWorkerTimeout<F> where
F: Unpin,
impl<F> UnwindSafe for AwaitWorkerTimeout<F> where
F: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more