Struct nannou::draw::primitive::ellipse::Ellipse [−][src]
pub struct Ellipse { /* fields omitted */ }
Expand description
Properties related to drawing an Ellipse.
Implementations
Stroke the outline with the given color.
Specify the width and height of the Ellipse via a given radius.
The number of sides used to draw the ellipse.
By default, ellipse does not use a resolution, but rather uses a stroke tolerance to determine how many vertices to use during tessellation.
Trait Implementations
Render self into the given mesh.
Provide a mutable reference to the RGBA field which can be used for setting colors.
Specify a color. Read more
Specify the color via red, green and blue channels.
Specify the color via red, green and blue channels as bytes
Specify the color via red, green, blue and alpha channels.
Specify the color via red, green, blue and alpha channels as bytes
Specify the color via hue, saturation and luminance. Read more
Specify the color via hue, saturation, luminance and an alpha channel. Read more
Specify the color via hue, saturation and value (brightness). Read more
Specify the color via hue, saturation, value (brightness) and an alpha channel. Read more
Provide a mutable reference to the dimension::Properties for updating.
Provide a mutable reference to the orientation::Properties for updating.
Describe orientation via the vector that points to the given target.
Specify the orientation around the x axis as an absolute value in radians.
Specify the orientation around the y axis as an absolute value in radians.
Specify the orientation around the z axis as an absolute value in radians.
Specify the orientation around the x axis as an absolute value in degrees.
Specify the orientation around the y axis as an absolute value in degrees.
Specify the orientation around the z axis as an absolute value in degrees.
Specify the orientation around the x axis as a number of turns around the axis.
Specify the orientation around the y axis as a number of turns around the axis.
Specify the orientation around the z axis as a number of turns around the axis.
Specify the orientation along each axis with the given Vector of radians. Read more
Specify the orientation along each axis with the given Vector of degrees. Read more
Specify the orientation along each axis with the given Vector of “turns”. Read more
Specify the orientation with the given euler orientation in radians.
Specify the orientation with the given Quaternion.
Access to the polygon builder parameters.
Specify no fill color and in turn no fill tessellation for the polygon.
Specify a color to use for stroke tessellation. Read more
Specify the whole set of polygon options.
Provide a mutable reference to the position::Properties for updating.
Provide a mutable reference to the StrokeOptions
field.
Specify the whole set of stroke tessellation options.
The stroke for each sub-path does not extend beyond its two endpoints. A zero length sub-path will therefore not have any stroke. Read more
At the end of each sub-path, the shape representing the stroke will be extended by a rectangle with the same width as the stroke width and whose length is half of the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a square with side length equal to the stroke width, centered at the sub-path’s point. Read more
At each end of each sub-path, the shape representing the stroke will be extended by a half circle with a radius equal to the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a full circle centered at the sub-path’s point. Read more
The stroke for each sub-path does not extend beyond its two endpoints. A zero length sub-path will therefore not have any stroke. Read more
At the end of each sub-path, the shape representing the stroke will be extended by a rectangle with the same width as the stroke width and whose length is half of the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a square with side length equal to the stroke width, centered at the sub-path’s point. Read more
At each end of each sub-path, the shape representing the stroke will be extended by a half circle with a radius equal to the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a full circle centered at the sub-path’s point. Read more
The stroke for each sub-path does not extend beyond its two endpoints. A zero length sub-path will therefore not have any stroke. Read more
At the end of each sub-path, the shape representing the stroke will be extended by a rectangle with the same width as the stroke width and whose length is half of the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a square with side length equal to the stroke width, centered at the sub-path’s point. Read more
At each end of each sub-path, the shape representing the stroke will be extended by a half circle with a radius equal to the stroke width. If a sub-path has zero length, then the resulting effect is that the stroke for that sub-path consists solely of a full circle centered at the sub-path’s point. Read more
The way in which lines are joined at the vertices, matching the SVG spec. Read more
A sharp corner is to be used to join path segments.
Same as a join_miter
, but if the miter limit is exceeded, the miter is clipped at a miter
length equal to the miter limit value multiplied by the stroke width. Read more
A round corner is to be used to join path segments.
A bevelled corner is to be used to join path segments. The bevel shape is a triangle that fills the area between the two stroked segments. Read more
The total stroke_weight (aka width) of the line.
Describes the limit before miter lines will clip, as described in the SVG spec. Read more
Maximum allowed distance to the path when building an approximation.
Auto Trait Implementations
impl RefUnwindSafe for Ellipse
impl UnwindSafe for Ellipse
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V