[][src]Struct nannou::draw::RawVertices

pub struct RawVertices<'a, S = Default> where
    S: 'a + BaseFloat
{ /* fields omitted */ }

An iterator yielding all raw mesh vertices transformed via the geometry graph.

Trait Implementations

impl<'a, S: Debug> Debug for RawVertices<'a, S> where
    S: 'a + BaseFloat
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impl<'a, S> Iterator for RawVertices<'a, S> where
    S: BaseFloat
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type Item = Vertex<S>

The type of the elements being iterated over.

Auto Trait Implementations

impl<'a, S = f32> !RefUnwindSafe for RawVertices<'a, S>

impl<'a, S = f32> !Send for RawVertices<'a, S>

impl<'a, S = f32> !Sync for RawVertices<'a, S>

impl<'a, S> Unpin for RawVertices<'a, S> where
    S: Unpin

impl<'a, S = f32> !UnwindSafe for RawVertices<'a, S>

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<I> IntoIterator for I where
    I: Iterator
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type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<I> IteratorRandom for I where
    I: Iterator
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impl<I> IteratorRandom for I where
    I: Iterator
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impl<T> SetParameter for T

impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<S, I> Vertices<S> for I where
    I: Iterator<Item = WithTexCoords<WithColor<Vector3<S>, Alpha<Rgb<Linear<Srgb>, f32>, f32>>, Vector2<S>>>, 
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