use js_sys::Math::random;
pub struct Random;
impl Random {
pub fn gen_range_f32(lower: f32, upper: f32) -> f32 {
let rand_range: f32 = random() as f32 * (upper - lower);
rand_range + lower
}
pub fn gen_range_u32(lower: u32, upper: u32) -> u32 {
let rand_range: u32 = (random() * f64::from(upper - lower)) as u32;
rand_range + lower
}
pub fn gen_range_i32(lower: i32, upper: i32) -> i32 {
let rand_range: i32 = (random() * f64::from(upper - lower)) as i32;
rand_range + lower
}
pub fn gen_bool() -> bool {
random() < 0.5
}
}