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EntityCommand

Enum EntityCommand 

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pub enum EntityCommand {
Show 14 variants Spawn(GlobalEntity), SpawnWithComponents(GlobalEntity, Vec<ComponentKind>), Despawn(GlobalEntity), InsertComponent(GlobalEntity, ComponentKind), RemoveComponent(GlobalEntity, ComponentKind), Publish(Option<SubCommandId>, GlobalEntity), Unpublish(Option<SubCommandId>, GlobalEntity), EnableDelegation(Option<SubCommandId>, GlobalEntity), DisableDelegation(Option<SubCommandId>, GlobalEntity), SetAuthority(Option<SubCommandId>, GlobalEntity, EntityAuthStatus), RequestAuthority(Option<SubCommandId>, GlobalEntity), ReleaseAuthority(Option<SubCommandId>, GlobalEntity), EnableDelegationResponse(Option<SubCommandId>, GlobalEntity), MigrateResponse(Option<SubCommandId>, GlobalEntity, RemoteEntity, HostEntity),
}
Expand description

Wire command syncing entity lifecycle and authority transitions from host to remote.

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Spawn(GlobalEntity)

Spawn an entity with no initial components.

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SpawnWithComponents(GlobalEntity, Vec<ComponentKind>)

Spawn an entity pre-loaded with the listed component kinds.

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Despawn(GlobalEntity)

Despawn an existing entity.

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InsertComponent(GlobalEntity, ComponentKind)

Insert a component onto an existing entity.

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RemoveComponent(GlobalEntity, ComponentKind)

Remove a component from an existing entity.

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Publish(Option<SubCommandId>, GlobalEntity)

Publish a delegated entity so it becomes visible to other users.

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Unpublish(Option<SubCommandId>, GlobalEntity)

Retract a previously published entity.

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EnableDelegation(Option<SubCommandId>, GlobalEntity)

Enable client-authority delegation for an entity.

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DisableDelegation(Option<SubCommandId>, GlobalEntity)

Revoke client-authority delegation (server only).

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SetAuthority(Option<SubCommandId>, GlobalEntity, EntityAuthStatus)

Update the authority status for a delegated entity (server only).

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RequestAuthority(Option<SubCommandId>, GlobalEntity)

Client requests authority over a delegated entity.

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ReleaseAuthority(Option<SubCommandId>, GlobalEntity)

Client releases previously held authority.

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EnableDelegationResponse(Option<SubCommandId>, GlobalEntity)

Client acknowledges that delegation has been enabled.

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MigrateResponse(Option<SubCommandId>, GlobalEntity, RemoteEntity, HostEntity)

Server notifies that an entity has migrated from remote to host (subid, global, old_remote, new_host).

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impl EntityCommand

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pub fn entity(&self) -> GlobalEntity

Returns the primary GlobalEntity this command targets.

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pub fn component_kind(&self) -> Option<ComponentKind>

Returns the ComponentKind for insert/remove commands, or None for all other variants.

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pub fn get_type(&self) -> EntityMessageType

Returns the EntityMessageType discriminant for this command.

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pub fn is_valid_for_remote_entity(&self) -> bool

Returns true if this command can be applied to a remote (client-owned) entity.

Trait Implementations§

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impl Clone for EntityCommand

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fn clone(&self) -> EntityCommand

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EntityCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for EntityCommand

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fn eq(&self, other: &EntityCommand) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for EntityCommand

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impl StructuralPartialEq for EntityCommand

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V