usenaia_serde::SerdeInternal;#[derive(SerdeInternal, Debug, PartialEq, Eq, Clone)]pubenumHandshakeHeader{// An initial handshake message sent by the Client to the Server
ClientIdentifyRequest,// The Server's response to the Client's initial handshake message
ServerIdentifyResponse,// The handshake message sent by the Client to initiate a connection
ClientConnectRequest,// The handshake message sent by the Server, indicating that the
// connection has been established
ServerConnectResponse,// Used to request a graceful Client disconnect from the Server
Disconnect,}