use std::time::{Duration, Instant};
pub struct Timer {
duration: Duration,
last: Instant,
}
impl Timer {
pub fn new(duration: Duration) -> Self {
Timer {
last: Instant::now(),
duration,
}
}
pub fn reset(&mut self) {
self.last = Instant::now();
}
pub fn ringing(&self) -> bool {
Instant::now().saturating_duration_since(self.last) > self.duration
}
pub fn ring_manual(&mut self) {
self.last -= self.duration;
}
}