naia-server 0.25.0

A server that uses either UDP or WebRTC communication to send/receive messages to/from connected clients, and syncs registered Entities/Components to clients to whom they are in-scope.
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#[allow(clippy::module_inception)]
pub(crate) mod events;
pub(crate) mod main_events;
pub(crate) mod tick_events;
pub(crate) mod world_events;

pub use events::*;
pub use main_events::*;
pub use tick_events::*;
pub use world_events::*;