naia-server 0.25.0

A server that uses either UDP or WebRTC communication to send/receive messages to/from connected clients, and syncs registered Entities/Components to clients to whom they are in-scope.
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pub mod bandwidth_monitor;
#[allow(clippy::module_inception)]
pub mod connection;
pub mod io;
pub mod ping_config;
pub mod ping_manager;
pub mod tick_buffer_messages;
pub mod tick_buffer_receiver;
pub mod tick_buffer_receiver_channel;