[badges.maintenance]
status = "actively-developed"
[dependencies.async-dup]
optional = true
version = "1.2.2"
[dependencies.async-io]
version = "1.1"
[dependencies.async-trait]
version = "0.1.36"
[dependencies.cfg-if]
version = "0.1.10"
[dependencies.crossbeam]
version = "0.8"
[dependencies.futures-channel]
features = ["sink"]
version = "0.3"
[dependencies.futures-core]
optional = true
version = "0.3"
[dependencies.futures-lite]
version = "1.11.0"
[dependencies.futures-util]
features = ["sink"]
version = "0.3"
[dependencies.http]
optional = true
version = "0.2"
[dependencies.log]
version = "0.4"
[dependencies.naia-socket-shared]
version = "=0.7.0"
[dependencies.once_cell]
version = "1.4.1"
[dependencies.smol]
version = "1.2.4"
[dependencies.webrtc-unreliable]
optional = true
version = "0.5.1"
[features]
use-udp = []
use-webrtc = ["webrtc-unreliable", "async-dup", "http", "futures-core"]
[package]
authors = ["connorcarpenter <connorcarpenter@gmail.com>"]
categories = ["network-programming", "game-development", "wasm", "web-programming"]
description = "An abstraction to provide a common API over either a UDP socket or a service that can establish WebRTC connections"
documentation = "https://docs.rs/naia-server-socket"
edition = "2018"
homepage = "https://github.com/naia-rs/naia-socket"
keywords = ["webrtc", "udp", "server", "gamedev", "networking"]
license = "MIT OR Apache-2.0"
name = "naia-server-socket"
readme = "../README.md"
repository = "https://github.com/naia-rs/naia-socket"
version = "0.7.0"
[package.metadata.docs.rs]
features = ["use-webrtc"]