[package]
edition = "2021"
name = "naia-server-socket"
version = "0.25.0"
authors = ["connorcarpenter <connorcarpenter@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "An abstraction to provide a common API over either a UDP socket or a service that can establish WebRTC connections"
homepage = "https://github.com/naia-lib/naia"
documentation = "https://docs.rs/naia-server-socket"
readme = false
keywords = [
"webrtc",
"udp",
"server",
"gamedev",
"networking",
]
categories = [
"network-programming",
"game-development",
"wasm",
"web-programming",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/naia-lib/naia"
[badges.maintenance]
status = "actively-developed"
[lib]
name = "naia_server_socket"
path = "src/lib.rs"
[dependencies.async-dup]
version = "1.2.2"
[dependencies.base64]
version = "0.13"
[dependencies.futures-channel]
version = "0.3"
features = ["sink"]
[dependencies.futures-core]
version = "0.3"
[dependencies.futures-util]
version = "0.3"
features = ["sink"]
[dependencies.http]
version = "0.2"
[dependencies.log]
version = "0.4"
[dependencies.naia-socket-shared]
version = "0.25"
[dependencies.once_cell]
version = "1.4.1"
[dependencies.smol]
version = "1.3"
[dependencies.webrtc-unreliable]
version = "0.5.2"