pub const SERVER_CONNECTED_USERS: &str = "naia_server_connected_users";
pub const SERVER_TOTAL_ENTITIES: &str = "naia_server_total_entities";
pub const SERVER_TOTAL_ROOMS: &str = "naia_server_total_rooms";
pub const SERVER_CONN_RTT_MS: &str = "naia_server_conn_rtt_ms";
pub const SERVER_CONN_RTT_P99_MS: &str = "naia_server_conn_rtt_p99_ms";
pub const SERVER_CONN_JITTER_MS: &str = "naia_server_conn_jitter_ms";
pub const SERVER_CONN_PACKET_LOSS: &str = "naia_server_conn_packet_loss";
pub const SERVER_CONN_KBPS_SENT: &str = "naia_server_conn_kbps_sent";
pub const SERVER_CONN_KBPS_RECV: &str = "naia_server_conn_kbps_recv";
pub use naia_shared::{
MESSAGES_SENT_TOTAL,
SERVER_SPAWNS_TOTAL,
SERVER_DESPAWNS_TOTAL,
SERVER_COMPONENT_INSERTS_TOTAL,
SERVER_COMPONENT_REMOVES_TOTAL,
};
pub const CLIENT_CONN_RTT_MS: &str = "naia_client_conn_rtt_ms";
pub const CLIENT_CONN_RTT_P99_MS: &str = "naia_client_conn_rtt_p99_ms";
pub const CLIENT_CONN_JITTER_MS: &str = "naia_client_conn_jitter_ms";
pub const CLIENT_CONN_PACKET_LOSS: &str = "naia_client_conn_packet_loss";
pub const CLIENT_CONN_KBPS_SENT: &str = "naia_client_conn_kbps_sent";
pub const CLIENT_CONN_KBPS_RECV: &str = "naia_client_conn_kbps_recv";