Provides a cross-platform client that can send/receive messages to/from a server, and has a pool of in-scope entities/components that is synced with the server.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]pubenumReplicationConfig{
Private,// this is for Client non-Public Entities
Public,// this is for Server Entities and Client Public Entities
Delegated,// this is for Server Delegated Entities
}implReplicationConfig{pubfnis_delegated(&self)->bool{matchself{ReplicationConfig::Delegated =>true,_=>false,}}}