[badges.maintenance]
status = "actively-developed"
[dependencies.cfg-if]
version = "0.1.10"
[dependencies.js-sys]
optional = true
version = "0.3"
[dependencies.log]
version = "0.4"
[dependencies.miniquad]
features = ["log-impl"]
optional = true
version = "=0.3.0-alpha.28"
[dependencies.naia-socket-shared]
version = "=0.7.0"
[dependencies.serde]
optional = true
version = "^1.0.59"
[dependencies.serde_derive]
optional = true
version = "^1.0.59"
[dependencies.url]
optional = true
version = "2.1.1"
[dependencies.wasm-bindgen]
features = ["serde-serialize"]
optional = true
version = "0.2.45"
[dependencies.web_sys]
features = ["RtcDataChannel", "RtcDataChannelInit", "RtcDataChannelType", "RtcIceCandidate", "RtcIceCandidateInit", "RtcPeerConnection", "RtcSdpType", "RtcSessionDescription", "RtcSessionDescriptionInit", "XmlHttpRequest", "XmlHttpRequestEventTarget", "MessageEvent", "ProgressEvent", "ErrorEvent", "Blob"]
optional = true
package = "web-sys"
version = "0.3.22"
[features]
mquad = ["naia-socket-shared/mquad", "miniquad"]
wbindgen = ["naia-socket-shared/wbindgen", "url", "wasm-bindgen", "js-sys", "web_sys", "serde", "serde_derive"]
[package]
authors = ["connorcarpenter <connorcarpenter@gmail.com>"]
categories = ["network-programming", "game-development", "wasm", "web-programming"]
description = "Abstraction to expose common API over a UDP socket on Linux, and a unreliable WebRTC datachannel on the browser"
documentation = "https://docs.rs/naia-client-socket"
edition = "2018"
homepage = "https://github.com/naia-rs/naia-socket"
keywords = ["wasm", "webrtc", "udp", "networking", "gamedev"]
license = "MIT OR Apache-2.0"
name = "naia-client-socket"
readme = "../README.md"
repository = "https://github.com/naia-rs/naia-socket"
version = "0.7.0"