naia-client-socket 0.25.0

Abstraction to expose common API over a UDP socket on Linux, and a unreliable WebRTC datachannel on the browser
Documentation
use naia_socket_shared::SocketConfig;

use crate::{
    identity_receiver::IdentityReceiver, packet_receiver::PacketReceiver,
    packet_sender::PacketSender,
};

/// Used to send packets from the Client Socket
#[allow(dead_code)]
pub trait SocketTrait {
    fn connect(
        server_session_url: &str,
        config: &SocketConfig,
    ) -> (
        Box<dyn IdentityReceiver>,
        Box<dyn PacketSender>,
        Box<dyn PacketReceiver>,
    );
    fn connect_with_auth(
        server_session_url: &str,
        config: &SocketConfig,
        auth_bytes: Vec<u8>,
    ) -> (
        Box<dyn IdentityReceiver>,
        Box<dyn PacketSender>,
        Box<dyn PacketReceiver>,
    );
}