use std::collections::VecDeque;
use naia_socket_shared::{parse_server_url, SocketConfig};
use crate::{
backends::socket::SocketTrait, conditioned_packet_receiver::ConditionedPacketReceiver,
packet_receiver::PacketReceiver, packet_sender::PacketSender, IdentityReceiver,
IdentityReceiverImpl,
};
use super::{
packet_receiver::PacketReceiverImpl,
packet_sender::PacketSenderImpl,
shared::{naia_connect, JsObject, ERROR_QUEUE, ID_CELL, MESSAGE_QUEUE},
};
pub struct Socket;
impl Socket {
pub fn connect(
server_session_url: &str,
config: &SocketConfig,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect_inner(server_session_url, config, None, None);
}
pub fn connect_with_auth(
server_session_url: &str,
config: &SocketConfig,
auth_bytes: Vec<u8>,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect_inner(server_session_url, config, Some(auth_bytes), None);
}
pub fn connect_with_auth_headers(
server_session_url: &str,
config: &SocketConfig,
auth_headers: Vec<(String, String)>,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect_inner(server_session_url, config, None, Some(auth_headers));
}
pub fn connect_with_auth_and_headers(
server_session_url: &str,
config: &SocketConfig,
auth_bytes: Vec<u8>,
auth_headers: Vec<(String, String)>,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect_inner(
server_session_url,
config,
Some(auth_bytes),
Some(auth_headers),
);
}
fn connect_inner(
server_session_url: &str,
config: &SocketConfig,
auth_bytes_opt: Option<Vec<u8>>,
auth_headers_opt: Option<Vec<(String, String)>>,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
let server_url = parse_server_url(server_session_url);
let auth_str: String = match auth_bytes_opt {
Some(auth_bytes) => base64::encode(auth_bytes),
None => "".to_string(),
};
unsafe {
ID_CELL = Some(None);
MESSAGE_QUEUE = Some(VecDeque::new());
ERROR_QUEUE = Some(VecDeque::new());
naia_connect(
JsObject::string(server_url.to_string().as_str()),
JsObject::string(config.rtc_endpoint_path.as_str()),
JsObject::string(auth_str.as_str()),
);
}
let conditioner_config = config.link_condition.clone();
let packet_sender: Box<dyn PacketSender> = Box::new(PacketSenderImpl);
let packet_receiver: Box<dyn PacketReceiver> = {
let inner_receiver = Box::new(PacketReceiverImpl::new());
if let Some(config) = &conditioner_config {
Box::new(ConditionedPacketReceiver::new(inner_receiver, config))
} else {
inner_receiver
}
};
let id_receiver: Box<dyn IdentityReceiver> = Box::new(IdentityReceiverImpl);
return (id_receiver, packet_sender, packet_receiver);
}
}
impl SocketTrait for Socket {
fn connect(
server_session_url: &str,
config: &SocketConfig,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect(server_session_url, config);
}
fn connect_with_auth(
server_session_url: &str,
config: &SocketConfig,
auth_bytes: Vec<u8>,
) -> (
Box<dyn IdentityReceiver>,
Box<dyn PacketSender>,
Box<dyn PacketReceiver>,
) {
return Self::connect_with_auth(server_session_url, config, auth_bytes);
}
}