use std::{
any::Any,
collections::{HashMap, HashSet},
};
use bevy::ecs::entity::Entity;
use naia_shared::{ProtocolType, ReplicateSafe};
use super::component_access::{ComponentAccess, ComponentAccessor};
#[derive(Debug)]
pub struct WorldData<P: ProtocolType> {
entities: HashSet<Entity>,
kind_to_accessor_map: HashMap<P::Kind, Box<dyn Any>>,
}
impl<P: ProtocolType> WorldData<P> {
pub fn new() -> Self {
WorldData {
entities: HashSet::new(),
kind_to_accessor_map: HashMap::new(),
}
}
pub(crate) fn get_entities(&self) -> Vec<Entity> {
let mut output = Vec::new();
for entity in &self.entities {
output.push(*entity);
}
return output;
}
pub(crate) fn spawn_entity(&mut self, entity: &Entity) {
self.entities.insert(*entity);
}
pub(crate) fn despawn_entity(&mut self, entity: &Entity) {
self.entities.remove(&entity);
}
pub(crate) fn get_component_access(
&self,
component_kind: &P::Kind,
) -> Option<&Box<dyn ComponentAccess<P>>> {
if let Some(accessor_any) = self.kind_to_accessor_map.get(component_kind) {
return accessor_any.downcast_ref::<Box<dyn ComponentAccess<P>>>();
}
return None;
}
pub(crate) fn has_kind(&self, component_kind: &P::Kind) -> bool {
return self.kind_to_accessor_map.contains_key(component_kind);
}
pub(crate) fn put_kind<R: ReplicateSafe<P>>(&mut self, component_kind: &P::Kind) {
self.kind_to_accessor_map
.insert(*component_kind, ComponentAccessor::<P, R>::new());
}
}
unsafe impl<P: ProtocolType> Send for WorldData<P> {}
unsafe impl<P: ProtocolType> Sync for WorldData<P> {}