use std::{
any::Any,
collections::{HashMap, HashSet},
default::Default,
};
use bevy_ecs::{
entity::Entity,
prelude::Resource,
world::{FromWorld, World},
};
use naia_shared::{ComponentKind, Replicate};
use super::component_access::{ComponentAccess, ComponentAccessor};
#[derive(Resource)]
pub struct WorldData {
entities: HashSet<Entity>,
kind_to_accessor_map: HashMap<ComponentKind, Box<dyn Any>>,
}
unsafe impl Send for WorldData {}
unsafe impl Sync for WorldData {}
impl FromWorld for WorldData {
fn from_world(_world: &mut World) -> Self {
Self {
entities: HashSet::default(),
kind_to_accessor_map: HashMap::default(),
}
}
}
impl WorldData {
pub fn new() -> Self {
Self {
entities: HashSet::default(),
kind_to_accessor_map: HashMap::default(),
}
}
pub(crate) fn entities(&self) -> Vec<Entity> {
let mut output = Vec::new();
for entity in &self.entities {
output.push(*entity);
}
output
}
pub(crate) fn spawn_entity(&mut self, entity: &Entity) {
self.entities.insert(*entity);
}
pub(crate) fn despawn_entity(&mut self, entity: &Entity) {
self.entities.remove(entity);
}
#[allow(clippy::borrowed_box)]
pub(crate) fn component_access(
&self,
component_kind: &ComponentKind,
) -> Option<&Box<dyn ComponentAccess>> {
if let Some(accessor_any) = self.kind_to_accessor_map.get(component_kind) {
return accessor_any.downcast_ref::<Box<dyn ComponentAccess>>();
}
None
}
pub(crate) fn put_kind<R: Replicate>(&mut self, component_kind: &ComponentKind) {
self.kind_to_accessor_map
.insert(*component_kind, ComponentAccessor::<R>::create());
}
}