1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313
//! Functions which export shader modules into binary and text formats.
#[cfg(feature = "dot-out")]
pub mod dot;
#[cfg(feature = "glsl-out")]
pub mod glsl;
#[cfg(feature = "hlsl-out")]
pub mod hlsl;
#[cfg(feature = "msl-out")]
pub mod msl;
#[cfg(feature = "spv-out")]
pub mod spv;
#[cfg(feature = "wgsl-out")]
pub mod wgsl;
#[allow(dead_code)]
const COMPONENTS: &[char] = &['x', 'y', 'z', 'w'];
#[allow(dead_code)]
const INDENT: &str = " ";
#[allow(dead_code)]
const BAKE_PREFIX: &str = "_e";
#[derive(Clone, Copy)]
#[allow(dead_code)]
struct Level(usize);
#[allow(dead_code)]
impl Level {
fn next(&self) -> Self {
Level(self.0 + 1)
}
}
#[allow(dead_code)]
impl std::fmt::Display for Level {
fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> Result<(), std::fmt::Error> {
(0..self.0).try_for_each(|_| formatter.write_str(INDENT))
}
}
/// Stores the current function type (either a regular function or an entry point)
///
/// Also stores data needed to identify it (handle for a regular function or index for an entry point)
#[allow(dead_code)]
enum FunctionType {
/// A regular function and it's handle
Function(crate::Handle<crate::Function>),
/// A entry point and it's index
EntryPoint(crate::proc::EntryPointIndex),
}
/// Helper structure that stores data needed when writing the function
#[allow(dead_code)]
struct FunctionCtx<'a> {
/// The current function being written
ty: FunctionType,
/// Analysis about the function
info: &'a crate::valid::FunctionInfo,
/// The expression arena of the current function being written
expressions: &'a crate::Arena<crate::Expression>,
/// Map of expressions that have associated variable names
named_expressions: &'a crate::NamedExpressions,
}
#[allow(dead_code)]
impl<'a> FunctionCtx<'_> {
/// Helper method that generates a [`NameKey`](crate::proc::NameKey) for a local in the current function
fn name_key(&self, local: crate::Handle<crate::LocalVariable>) -> crate::proc::NameKey {
match self.ty {
FunctionType::Function(handle) => crate::proc::NameKey::FunctionLocal(handle, local),
FunctionType::EntryPoint(idx) => crate::proc::NameKey::EntryPointLocal(idx, local),
}
}
/// Helper method that generates a [`NameKey`](crate::proc::NameKey) for a function argument.
///
/// # Panics
/// - If the function arguments are less or equal to `arg`
fn argument_key(&self, arg: u32) -> crate::proc::NameKey {
match self.ty {
FunctionType::Function(handle) => crate::proc::NameKey::FunctionArgument(handle, arg),
FunctionType::EntryPoint(ep_index) => {
crate::proc::NameKey::EntryPointArgument(ep_index, arg)
}
}
}
// Returns true if the given expression points to a fixed-function pipeline input.
fn is_fixed_function_input(
&self,
mut expression: crate::Handle<crate::Expression>,
module: &crate::Module,
) -> Option<crate::BuiltIn> {
let ep_function = match self.ty {
FunctionType::Function(_) => return None,
FunctionType::EntryPoint(ep_index) => &module.entry_points[ep_index as usize].function,
};
let mut built_in = None;
loop {
match self.expressions[expression] {
crate::Expression::FunctionArgument(arg_index) => {
return match ep_function.arguments[arg_index as usize].binding {
Some(crate::Binding::BuiltIn(bi)) => Some(bi),
_ => built_in,
};
}
crate::Expression::AccessIndex { base, index } => {
match *self.info[base].ty.inner_with(&module.types) {
crate::TypeInner::Struct { ref members, .. } => {
if let Some(crate::Binding::BuiltIn(bi)) =
members[index as usize].binding
{
built_in = Some(bi);
}
}
_ => return None,
}
expression = base;
}
_ => return None,
}
}
}
}
/// How should code generated by Naga do bounds checks?
///
/// When a vector, matrix, or array index is out of bounds—either negative, or
/// greater than or equal to the number of elements in the type—WGSL requires
/// that some other index of the implementation's choice that is in bounds is
/// used instead. (There are no types with zero elements.)
///
/// Similarly, when out-of-bounds coordinates, array indices, or sample indices
/// are presented to the WGSL `textureLoad` and `textureStore` operations, the
/// operation is redirected to do something safe.
///
/// Different users of Naga will prefer different defaults:
///
/// - When used as part of a WebGPU implementation, the WGSL specification
/// requires the `Restrict` behavior for array, vector, and matrix accesses,
/// and either the `Restrict` or `ReadZeroSkipWrite` behaviors for texture
/// accesses.
///
/// - When used by the `wgpu` crate for native development, `wgpu` selects
/// `ReadZeroSkipWrite` as its default.
///
/// - Naga's own default is `Unchanged`, so that shader translations
/// are as faithful to the original as possible.
///
/// Sometimes the underlying hardware and drivers can perform bounds checks
/// themselves, in a way that performs better than the checks Naga would inject.
/// If you're using native checks like this, then having Naga inject its own
/// checks as well would be redundant, and the `Unchecked` policy is
/// appropriate.
#[derive(Clone, Copy, Debug)]
pub enum BoundsCheckPolicy {
/// Replace out-of-bounds indexes with some arbitrary in-bounds index.
///
/// (This does not necessarily mean clamping. For example, interpreting the
/// index as unsigned and taking the minimum with the largest valid index
/// would also be a valid implementation. That would map negative indices to
/// the last element, not the first.)
Restrict,
/// Out-of-bounds reads return zero, and writes have no effect.
ReadZeroSkipWrite,
/// Naga adds no checks to indexing operations. Generate the fastest code
/// possible. This is the default for Naga, as a translator, but consumers
/// should consider defaulting to a safer behavior.
Unchecked,
}
#[derive(Clone, Copy, Debug, Default)]
/// Policies for injecting bounds checks during code generation.
///
/// For SPIR-V generation, see [`spv::Options::bounds_check_policies`].
pub struct BoundsCheckPolicies {
/// How should the generated code handle array, vector, or matrix indices
/// that are out of range?
pub index: BoundsCheckPolicy,
/// How should the generated code handle array, vector, or matrix indices
/// that are out of range, when those values live in a [`GlobalVariable`] in
/// the [`Storage`] or [`Uniform`] storage classes?
///
/// Some graphics hardware provides "robust buffer access", a feature that
/// ensures that using a pointer cannot access memory outside the 'buffer'
/// that it was derived from. In Naga terms, this means that the hardware
/// ensures that pointers computed by applying [`Access`] and
/// [`AccessIndex`] expressions to a [`GlobalVariable`] whose [`class`] is
/// [`Storage`] or [`Uniform`] will never read or write memory outside that
/// global variable.
///
/// When hardware offers such a feature, it is probably undesirable to have
/// Naga inject bounds checking code for such accesses, since the hardware
/// can probably provide the same protection more efficiently. However,
/// bounds checks are still needed on accesses to indexable values that do
/// not live in buffers, like local variables.
///
/// So, this option provides a separate policy that applies only to accesses
/// to storage and uniform globals. When depending on hardware bounds
/// checking, this policy can be `Unchecked` to avoid unnecessary overhead.
///
/// When special hardware support is not available, this should probably be
/// the same as `index_bounds_check_policy`.
///
/// [`GlobalVariable`]: crate::GlobalVariable
/// [`class`]: crate::GlobalVariable::class
/// [`Restrict`]: crate::back::BoundsCheckPolicy::Restrict
/// [`ReadZeroSkipWrite`]: crate::back::BoundsCheckPolicy::ReadZeroSkipWrite
/// [`Access`]: crate::Expression::Access
/// [`AccessIndex`]: crate::Expression::AccessIndex
/// [`Storage`]: crate::StorageClass::Storage
/// [`Uniform`]: crate::StorageClass::Uniform
pub buffer: BoundsCheckPolicy,
/// How should the generated code handle image texel references that are out
/// of range?
///
/// This controls the behavior of [`ImageLoad`] expressions and
/// [`ImageStore`] statements when a coordinate, texture array index, level
/// of detail, or multisampled sample number is out of range.
///
/// [`ImageLoad`]: crate::Expression::ImageLoad
/// [`ImageStore`]: crate::Statement::ImageStore
pub image: BoundsCheckPolicy,
}
/// The default `BoundsCheckPolicy` is `Unchecked`.
impl Default for BoundsCheckPolicy {
fn default() -> Self {
BoundsCheckPolicy::Unchecked
}
}
impl crate::Expression {
/// Returns the ref count, upon reaching which this expression
/// should be considered for baking.
///
/// Note: we have to cache any expressions that depend on the control flow,
/// or otherwise they may be moved into a non-uniform contol flow, accidentally.
/// See the [module-level documentation][emit] for details.
///
/// [emit]: index.html#expression-evaluation-time
#[allow(dead_code)]
fn bake_ref_count(&self) -> usize {
match *self {
// accesses are never cached, only loads are
crate::Expression::Access { .. } | crate::Expression::AccessIndex { .. } => !0,
// sampling may use the control flow, and image ops look better by themselves
crate::Expression::ImageSample { .. } | crate::Expression::ImageLoad { .. } => 1,
// derivatives use the control flow
crate::Expression::Derivative { .. } => 1,
// TODO: We need a better fix for named `Load` expressions
// More info - https://github.com/gfx-rs/naga/pull/914
// And https://github.com/gfx-rs/naga/issues/910
crate::Expression::Load { .. } => 1,
// cache expressions that are referenced multiple times
_ => 2,
}
}
}
/// Helper function that returns the string corresponding to the [`BinaryOperator`](crate::BinaryOperator)
/// # Notes
/// Used by `glsl-out`, `msl-out`, `wgsl-out`, `hlsl-out`.
#[allow(dead_code)]
fn binary_operation_str(op: crate::BinaryOperator) -> &'static str {
use crate::BinaryOperator as Bo;
match op {
Bo::Add => "+",
Bo::Subtract => "-",
Bo::Multiply => "*",
Bo::Divide => "/",
Bo::Modulo => "%",
Bo::Equal => "==",
Bo::NotEqual => "!=",
Bo::Less => "<",
Bo::LessEqual => "<=",
Bo::Greater => ">",
Bo::GreaterEqual => ">=",
Bo::And => "&",
Bo::ExclusiveOr => "^",
Bo::InclusiveOr => "|",
Bo::LogicalAnd => "&&",
Bo::LogicalOr => "||",
Bo::ShiftLeft => "<<",
Bo::ShiftRight => ">>",
}
}
/// Helper function that returns the string corresponding to the [`VectorSize`](crate::VectorSize)
/// # Notes
/// Used by `msl-out`, `wgsl-out`, `hlsl-out`.
#[allow(dead_code)]
fn vector_size_str(size: crate::VectorSize) -> &'static str {
match size {
crate::VectorSize::Bi => "2",
crate::VectorSize::Tri => "3",
crate::VectorSize::Quad => "4",
}
}
impl crate::TypeInner {
#[allow(unused)]
fn is_handle(&self) -> bool {
match *self {
crate::TypeInner::Image { .. } | crate::TypeInner::Sampler { .. } => true,
_ => false,
}
}
}
