myriam 0.3.1

Actor model implementation for local and remote actors.
Documentation
//!
//! root module for local and remote actors
//!

use std::future::Future;

pub mod local;

#[cfg(feature = "remote")]
pub mod remote;

///
/// main actor trait
///
/// type parameters `I`, `O` and `E` correspond to the handler's input, output and error, respectively.
///
pub trait Actor<I, O, E> {
    ///
    /// this actor's message handler
    ///
    fn handler(&self, input: I) -> impl Future<Output = Result<O, E>> + Send;

    ///
    /// this actor's message handler with requested mutation
    ///
    fn handler_mut(&mut self, _input: I) -> impl Future<Output = Result<Option<O>, E>> + Send {
        async { Ok(None) }
    }
}

#[cfg(test)]
mod tests {
    use std::fmt::Display;

    #[cfg(feature = "remote")]
    use serde::{Deserialize, Serialize};

    use super::Actor;

    pub(crate) struct Mult {
        pub a: u32,
    }

    #[derive(Debug, Clone)]
    #[cfg_attr(feature = "remote", derive(Serialize, Deserialize))]
    pub(crate) struct SomeError;

    impl Display for SomeError {
        fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
            write!(f, "uh oh")
        }
    }

    impl Actor<u32, u32, SomeError> for Mult {
        async fn handler(&self, input: u32) -> Result<u32, SomeError> {
            Ok(input * self.a)
        }

        async fn handler_mut(&mut self, input: u32) -> Result<Option<u32>, SomeError> {
            self.a = input;

            Ok(None)
        }
    }

    #[tokio::test]
    async fn direct_message() {
        let a = Mult { a: 5 };

        assert_eq!(10, a.handler(2).await.unwrap());
    }
}