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#[derive(Clone, Debug, PartialEq)]
pub enum Target {
None = 0,
Multiple = 3,
Single = 4,
Stats = 5,
All = 6,
}
impl From<&u8> for Target {
fn from(value: &u8) -> Self {
// parse first 3 bits
match value & 7 {
3 => Target::Multiple,
4 => Target::Single,
5 => Target::Stats,
6 => Target::All,
_ => Target::None,
}
}
}
#[derive(Clone, Debug, PartialEq)]
pub enum Command {
Qwd = 0,
Read = 1,
Set = 2,
Empty = 7,
}
impl From<&u8> for Command {
fn from(value: &u8) -> Self {
// parse first 3 bits
match value & 7 {
0 => Command::Qwd, // should only appear in qwd
1 | 3..=6 => Command::Read,
2 => Command::Set,
_ => Command::Empty,
}
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum MessageType {
Bad = 0,
Nop = 1,
Disconnect = 2,
UpdateStat = 3, // [byte] [byte]
NqVersion = 4, // [long] server version
NqSetview = 5, // [short] entity number
Sound = 6, // <see code>
NqTime = 7, // [float] server time
Print = 8, // [byte] id [string] null terminated string
Stufftext = 9, // [string] stuffed into client's console buffer, the string should be \n terminated
SetAngle = 10, // [angle3] set the view angle to this absolute value
ServerData = 11, // [long] protocol ...
Lightstyle = 12, // [byte] [string]
NqUpdateName = 13, // [byte] [string]
UpdateFrags = 14, // [byte] player_number [short] frags
NqClientdata = 15, // <shortbits + data>
StopSound = 16, // <see code>
NqUpdateColors = 17, // [byte] [byte] [byte]
NqParticle = 18, // [vec3] <variable>
Damage = 19,
SpawnStatic = 20,
FteSpawnStatic2 = 21,
SpawnBaseline = 22,
TempEntity = 23, // variable
SetPause = 24, // [byte] on / off
NqSignonnum = 25, // [byte] used for the signon sequence
CenterPrint = 26, // [string] to put in center of the screen
Killedmonster = 27,
FoundSecret = 28,
SpawnStaticSound = 29, // [coord3] [byte] samp [byte] vol [byte] aten
Intermission = 30, // [vec3_t] origin [vec3_t] angle
Finale = 31, // [string] text
Cdtrack = 32, // [byte] track
Sellscreen = 33,
Smallkick = 34, // set client punchangle to 2
Bigkick = 35, // set client punchangle to 4
UpdatePing = 36, // [byte] player_number [short] ping
UpdateEntertime = 37, // [byte] [float]
UpdateStatLong = 38, // [byte] [long]
Muzzleflash = 39, // [short] entity
UpdateUserinfo = 40, // [byte] slot [long] uid [string] userinfo
Download = 41, // [short] size [size bytes]
Playerinfo = 42, // variable
Nails = 43, // [byte] num [48 bits] xyzpy 12 12 12 4 8
ChokeCount = 44, // [byte] packets choked
Modellist = 45, // [strings]
Soundlist = 46, // [strings]
Packetentities = 47, // [...]
Deltapacketentities = 48, // [...]
Maxspeed = 49, // maxspeed change, for prediction
Entgravity = 50, // gravity change, for prediction
Setinfo = 51, // setinfo on a client
Serverinfo = 52, // serverinfo
UpdatePl = 53, // [byte] [byte]
Nails2 = 54, // [byte] num [52 bits] nxyzpy 8 12 12 12 4 8
FteModellistshort = 60, // [strings]
FteSpawnbaseline2 = 66,
EndOfDemo = 69,
QizmoVoice = 83,
FteVoiceChat = 84,
Unknown = 255,
}
impl From<&u8> for MessageType {
fn from(value: &u8) -> Self {
match value {
0 => MessageType::Bad,
1 => MessageType::Nop,
2 => MessageType::Disconnect,
3 => MessageType::UpdateStat,
4 => MessageType::NqVersion,
5 => MessageType::NqSetview,
6 => MessageType::Sound,
7 => MessageType::NqTime,
8 => MessageType::Print,
9 => MessageType::Stufftext,
10 => MessageType::SetAngle,
11 => MessageType::ServerData,
12 => MessageType::Lightstyle,
13 => MessageType::NqUpdateName,
14 => MessageType::UpdateFrags,
15 => MessageType::NqClientdata,
16 => MessageType::StopSound,
17 => MessageType::NqUpdateColors,
18 => MessageType::NqParticle,
19 => MessageType::Damage,
20 => MessageType::SpawnStatic,
21 => MessageType::FteSpawnStatic2,
22 => MessageType::SpawnBaseline,
23 => MessageType::TempEntity,
24 => MessageType::SetPause,
25 => MessageType::NqSignonnum,
26 => MessageType::CenterPrint,
27 => MessageType::Killedmonster,
28 => MessageType::FoundSecret,
29 => MessageType::SpawnStaticSound,
30 => MessageType::Intermission,
31 => MessageType::Finale,
32 => MessageType::Cdtrack,
33 => MessageType::Sellscreen,
34 => MessageType::Smallkick,
35 => MessageType::Bigkick,
36 => MessageType::UpdatePing,
37 => MessageType::UpdateEntertime,
38 => MessageType::UpdateStatLong,
39 => MessageType::Muzzleflash,
40 => MessageType::UpdateUserinfo,
41 => MessageType::Download,
42 => MessageType::Playerinfo,
43 => MessageType::Nails,
44 => MessageType::ChokeCount,
45 => MessageType::Modellist,
46 => MessageType::Soundlist,
47 => MessageType::Packetentities,
48 => MessageType::Deltapacketentities,
49 => MessageType::Maxspeed,
50 => MessageType::Entgravity,
51 => MessageType::Setinfo,
52 => MessageType::Serverinfo,
53 => MessageType::UpdatePl,
54 => MessageType::Nails2,
60 => MessageType::FteModellistshort,
66 => MessageType::FteSpawnbaseline2,
69 => MessageType::EndOfDemo,
83 => MessageType::QizmoVoice,
84 => MessageType::FteVoiceChat,
_ => MessageType::Unknown,
}
}
}
#[derive(Clone, Debug, PartialEq)]
pub enum HiddenMessage {
AntilagPosition = 0x0000, // mvdhidden_antilag_position_header_t mvdhidden_antilag_position_t*
Usercmd = 0x0001, // <byte: playernum> <byte:dropnum> <byte: msec, vec3_t: angles, short[3]: forward side up> <byte: buttons> <byte: impulse>
UsercmdWeapons = 0x0002, // <byte: source playernum> <int: items> <byte[4]: ammo> <byte: result> <byte*: weapon priority (nul terminated)>
Demoinfo = 0x0003, // <short: block#> <byte[] content>
CommentaryTrack = 0x0004, // <byte: track#> [todo... <byte: audioformat> <string: short-name> <string: author(s)> <float: start-offset>?]
CommentaryData = 0x0005, // <byte: track#> [todo... format-specific]
CommentaryTextSegment = 0x0006, // <byte: track#> [todo... <float: duration> <string: text (utf8)>]
Dmgdone = 0x0007, // <byte: type-flags> <short: damaged ent#> <short: damaged ent#> <short: damage>
UsercmdWeaponsSs = 0x0008, // (same format as mvdhidden_usercmd_weapons)
UsercmdWeaponInstruction = 0x0009, // <byte: playernum> <byte: flags> <int: sequence#> <int: mode> <byte[10]: weaponlist>
PausedDuration = 0x000A, // <byte: msec> ... actual time elapsed, not gametime (can be used to keep stream running) ... expected to be QTV only
Extended = 0xFFFF, // doubt we'll ever get here: read next short...
Unknown = 0xDEAD,
}
impl From<&u16> for HiddenMessage {
fn from(value: &u16) -> Self {
match value {
0x0000 => HiddenMessage::AntilagPosition,
0x0001 => HiddenMessage::Usercmd,
0x0002 => HiddenMessage::UsercmdWeapons,
0x0003 => HiddenMessage::Demoinfo,
0x0004 => HiddenMessage::CommentaryTrack,
0x0005 => HiddenMessage::CommentaryData,
0x0006 => HiddenMessage::CommentaryTextSegment,
0x0007 => HiddenMessage::Dmgdone,
0x0008 => HiddenMessage::UsercmdWeaponsSs,
0x0009 => HiddenMessage::UsercmdWeaponInstruction,
0x000A => HiddenMessage::PausedDuration,
0xFFFF => HiddenMessage::Extended,
_ => HiddenMessage::Unknown,
}
}
}
#[derive(Clone, Debug, PartialEq)]
pub enum PrintId {
Low = 0,
Medium = 1,
High = 2,
Chat = 3, // also go to chat buffer
Unknown = 0xDEAD,
}
impl From<&u8> for PrintId {
fn from(value: &u8) -> Self {
match value {
0 => PrintId::Low,
1 => PrintId::Medium,
2 => PrintId::High,
3 => PrintId::Chat,
_ => PrintId::Unknown,
}
}
}