use adw::prelude::*;
use mutsumi::Danmakw;
mod parse;
const XML: &str = include_str!("test.xml");
fn main() {
tracing_subscriber::fmt()
.with_max_level(tracing::Level::INFO)
.init();
let app = adw::Application::builder()
.application_id("io.github.mutsumi.example.player")
.build();
app.connect_activate(move |app| {
mutsumi::init();
let danmakw = Danmakw::new();
danmakw.set_intensity(3);
let window = adw::ApplicationWindow::builder()
.application(app)
.title("Mutsumi Player")
.default_width(1280)
.default_height(720)
.content(&danmakw)
.build();
window.present();
match parse::parse_bilibili_xml(XML) {
Ok(danmaku) => {
danmakw.load_danmaku(danmaku);
danmakw.start_rendering();
}
Err(e) => eprintln!("parse error: {e}"),
}
});
app.run_with_args::<&str>(&[]);
}