# mutification
Convert immutable reference to mutable reference.
When creating a getter and setter as a trait to get a field from a structure in a complex gaming system, this is a crate that safely changes an immutable reference to a mutable reference so that you can bypass the Rust compiler rules where you can't borrow another field at the same time!
- `to_mut` crate is more conventient than `to-mut`/`to-mut-proc-macro`.
- Support generics.
**example**
```rust
fn test_to_mut(player: &Player) {
player.to_mut().name = "Bruce";
}
```