use super::*;
use std::sync::Mutex;
#[derive(Clone, Debug, Default)]
pub struct MutexMutator<M> {
mutator: M,
}
pub fn mutex<M>(mutator: M) -> MutexMutator<M> {
MutexMutator { mutator }
}
impl<M, T> Mutate<Mutex<T>> for MutexMutator<M>
where
M: Mutate<T>,
{
#[inline]
fn mutation_count(&self, value: &Mutex<T>, shrink: bool) -> core::option::Option<u32> {
self.mutator.mutation_count(&*value.lock().unwrap(), shrink)
}
#[inline]
fn mutate(&mut self, c: &mut Candidates, value: &mut Mutex<T>) -> Result<()> {
self.mutator.mutate(c, value.get_mut().unwrap())
}
}
impl<M, T> Generate<Mutex<T>> for MutexMutator<M>
where
M: Generate<T>,
{
#[inline]
fn generate(&mut self, ctx: &mut Context) -> Result<Mutex<T>> {
Ok(Mutex::new(self.mutator.generate(ctx)?))
}
}
impl<T> DefaultMutate for Mutex<T>
where
T: DefaultMutate,
{
type DefaultMutate = MutexMutator<T::DefaultMutate>;
}