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//! Shared traits for defining API types.
//!
//! # Wire format
//!
//! Every websocket message consists of a fixed *envelope* followed by an
//! optional *body*:
//!
//! ```text
//! +--------------------------+--------------------------------+
//! | envelope (api::Mode) | body (negotiated api::Format) |
//! +--------------------------+--------------------------------+
//! ```
//!
//! The envelope is a block of *headers*: a [`RequestHeader`] for messages sent
//! by the client and a [`ResponseHeader`] for messages sent by the server. How
//! it is spelled is decided by the [`Mode`] the socket runs in and never
//! changes with the negotiated format. This is what makes the format negotiable
//! at all, since both peers can always read the envelope regardless of what
//! they have agreed on for bodies.
//!
//! The body is encoded with the [`Format`] identified by the `format` header of
//! the envelope, so every message is self-describing in this respect. A `format`
//! of zero means the message carries no body.
//!
//! # The protocol version
//!
//! Every envelope states the version of the wire protocol it was written
//! against in its `version` header, and a peer refuses an envelope which states
//! anything other than [`VERSION`]. The very first message each side sees
//! carries it — [`MessageId::SERVER_HELLO`] for the client and
//! [`MessageId::NEGOTIATE`] for the server — so a session between peers which
//! do not speak the same protocol is rejected before either of them has acted
//! on anything the other said.
//!
//! This is what a header being unknown is measured against. A version bump is
//! the deliberate way to change what the envelope may contain, so an unknown
//! header arriving under a version we do accept means something has gone wrong
//! that neither peer planned for, which is why it is refused outright rather
//! than skipped.
//!
//! # Headers
//!
//! Every header carries an unsigned integer and is addressed by a name. A
//! header which is absent reads as zero, and headers may arrive in any order,
//! so a message which has no use for a header simply does not write one.
//!
//! Both spellings are *self-delimiting*: a reader can find the end of a header
//! it has never seen without understanding what it means. That is deliberate,
//! and it is what makes the next rule possible.
//!
//! **A header which this build does not know about is refused.** It is read,
//! stepped over so that the position of everything after it is still known, and
//! then reported as an error which tears the connection down. A peer writing a
//! header we have never seen is a peer speaking a protocol we do not have, and
//! acting on the part of the message we happen to recognize would mean acting
//! on a message we have not actually understood.
//!
//! A version which does not match is reported ahead of an unknown header, since
//! the version is what explains the header.
//!
//! # The binary envelope
//!
//! In [`Mode::Binary`] each header is a tag byte followed by its value, and a
//! tag byte of zero ends the block:
//!
//! ```text
//! +-----+---------------+ +-----+
//! | tag | value (1/2/4) | ... | 0 |
//! +-----+---------------+ +-----+
//! ```
//!
//! The low six bits of the tag are the header's id, which is never zero. The
//! top two bits say how wide the value is — `0` for one byte, `1` for two and
//! `2` for four, little endian — which is what lets an unknown header be
//! stepped over. A value is written in the narrowest of those which holds it,
//! so a small value costs no more than it has to. The remaining class is
//! reserved, and a header which uses it cannot be skipped, so it is refused.
//!
//! # The text envelope
//!
//! In [`Mode::Text`] the envelope is instead a block of `<key>: <value>` lines
//! terminated by an empty line, carried in a text frame:
//!
//! ```text
//! version: 2
//! serial: 1
//! id: 1
//! format: 5
//! channel: 0
//! app: 0
//!
//! {"message":"Hello!"}
//! ```
//!
//! Every header is written, in the order it is declared, with its value in
//! decimal. Being explicit is worth more than being terse in a spelling meant
//! to be read by people, so a header which is zero is written out too.
//!
//! Nothing about the message is otherwise different, which means the mode only
//! decides how the frame is *spelled*. Since a text frame has to be valid UTF-8
//! in its entirety the body has to be human readable too, so [`Mode::Text`]
//! requires a [`Format`] for which [`Format::is_human_readable`] holds. This is
//! what [`Mode::accepts`] tests.
//!
//! # Negotiating the mode
//!
//! Unlike the format, the mode is never carried in a field. The frame type
//! *is* the mode, so a peer can always tell which envelope it is looking at,
//! and a message can be read before anything has been agreed on.
//!
//! A client sends its [`MessageId::NEGOTIATE`] request in the mode it wants,
//! and the server replies in the mode it settled on. A server which is asked
//! for [`Mode::Text`] together with a format it cannot carry that way settles
//! on [`Mode::DEFAULT`], exactly like it does for a format it does not support.
//! The client adopts whichever mode the reply arrived in, and the mode is then
//! fixed for the lifetime of the connection.
//!
//! The one message which precedes all of this is
//! [`MessageId::SERVER_HELLO`], which is always sent in [`Mode::DEFAULT`] since
//! the server has not heard from the client yet.
//!
//! # Negotiating the format
//!
//! A client picks the [`Format`] it wants to use, defaulting to
//! [`Format::DEFAULT`]. The exchange is:
//!
//! 1. The server sends [`MessageId::SERVER_HELLO`] as soon as the connection is
//! established. This carries no body.
//! 2. The client responds with a [`MessageId::NEGOTIATE`] request whose
//! envelope carries the desired [`Format`]. This carries no body.
//! 3. If the server supports that format it records it for the connection and
//! replies with an empty response whose envelope carries the format that was
//! accepted. If it does not, it replies with an error listing the formats it
//! does support, and the connection settles on [`Format::DEFAULT`].
//!
//! Both peers are forced through this before anything else can happen:
//!
//! * A client only reports itself as connected once step 3 has resolved.
//! * A server has no way to write a message until then either, since
//! [`ws::Connect::connect`] is what produces the [`ws::Server`] which can, and
//! it does not resolve until step 3 has been flushed. Any other message
//! arriving in place of step 2 is a protocol violation which closes the
//! connection.
//!
//! Together this guarantees that server-initiated messages such as broadcasts
//! are encoded with a format the client understands. The format is fixed for
//! the lifetime of a connection, so a second negotiation is refused — a client
//! which wants a different one reconnects.
//!
//! Requests additionally carry their own format in the envelope, so the server
//! decodes each request body with the format that request declares and replies
//! in the same format. Negotiation therefore only matters for messages the
//! server sends on its own initiative.
//!
//! Since formats are gated behind [features], a server may genuinely be unable
//! to speak a format a client asks for, which is why step 3 can fail.
//!
//! # Application versions
//!
//! [`VERSION`] only covers the envelope. The requests and broadcasts an
//! application defines with [`define!`] are its own protocol, and a page which
//! was loaded before the server was upgraded keeps speaking the old one for as
//! long as it stays open. An upgrade safe [`Format`] tolerates added and
//! missing fields, but not every change is like that.
//!
//! To find out, both peers can state an *application version* in the
//! handshake: a number the application bumps whenever its API changes in a
//! way an older peer cannot cope with, kept in a crate both sides depend on.
//! The server states it with [`ws::Connect::app_version`] and a client with
//! `ServiceBuilder::app_version`, in [`web`] or in [`client`].
//!
//! 1. The server states its version in the `app` header of
//! [`MessageId::SERVER_HELLO`].
//! 2. The client compares it with its own. It always sends its
//! [`MessageId::NEGOTIATE`] request, stating its own version in the same
//! header, so that the server can tell why it goes away.
//! 3. If the two differ the client closes the connection and reports it as
//! incompatible, with both versions, instead of opening it. It does not
//! reconnect, since that reaches the same server. A page usually responds
//! by reloading, which fetches the page the server is built with.
//! 4. A server which is negotiated with by a client stating another version
//! refuses it with a close frame, and [`ws::Connect::connect`] fails with an
//! error for which [`ws::Error::is_incompatible`] holds.
//!
//! Zero means that no version is stated, and is what both sides default to.
//! Versions are only compared when both peers state one, so a peer which does
//! not opt in behaves exactly as it would without this, whatever the other
//! one does. Every other message leaves the header at zero, which a binary
//! envelope does not write at all.
//!
//! [`web`]: <https://docs.rs/musli-web/latest/musli_web/web/>
//! [`client`]: <https://docs.rs/musli-web/latest/musli_web/client/>
//! [`ws::Connect::app_version`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.Connect.html#method.app_version>
//! [`ws::Error::is_incompatible`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.Error.html#method.is_incompatible>
//!
//! # Error responses
//!
//! A request which fails is answered with a response whose `error` header is
//! non-zero, and whose body is encoded with the format the connection
//! negotiated (rather than the one the request declared, since the request
//! might have failed precisely because its format is not supported):
//!
//! * [`MessageId::ERROR_MESSAGE`] - the body is an [`ErrorMessage`], which
//! carries a human readable message and nothing else. This is what the server
//! sends when it fails a request on its own, such as one it does not support,
//! and for a handler error which is plain text.
//! * [`MessageId::TYPED_ERROR_MESSAGE`] - the body is an [`ErrorMessage`]
//! followed by a second value, the *payload*, which is the error the handler
//! returned encoded the same way a response body would be. The message is
//! still there so that a client which does not know the type of the payload
//! can show something.
//!
//! Any other non-zero value is an error the client has no message for, which
//! it reports as an unsupported request (or broadcast).
//!
//! On the server a handler opts into the typed form by failing with a
//! [`ws::TypedError`]. A client reads the payload back with
//! `web::Error::server_error` or `client::Error::server_error`.
//!
//! [features]: <https://docs.rs/musli-web/latest/musli_web/#features>
//! [`ws::Connect::connect`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.Connect.html#method.connect>
//! [`ws::TypedError`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.TypedError.html>
//! [`ws::Server`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.Server.html>
use fmt;
use NonZeroU16;
use FromStr;
use ;
use Global;
use ;
use ;
pub use define;
/// The version of the wire protocol this build speaks.
///
/// It is stated by every envelope and checked by every peer, see [the protocol
/// version]. A peer which states anything else is refused, since there is no
/// way to know which parts of what it said still mean what they used to.
///
/// [the protocol version]: crate::api#the-protocol-version
///
/// # History
///
/// * `2` - a request may fail with a typed error, see [error responses], and
/// the handshake carries an [application version].
/// * `1` - the first versioned protocol.
///
/// [error responses]: crate::api#error-responses
/// [application version]: crate::api#application-versions
///
/// # Examples
///
/// ```
/// use musli_web::api::VERSION;
///
/// assert_eq!(VERSION, 2);
/// ```
pub const VERSION: u32 = 2;
/// The serialization format used for message bodies.
///
/// The format is negotiated per connection, see the [negotiation protocol] for the
/// details of how. Message *headers* are never affected by this and always use
/// a fixed envelope, which is what makes negotiation possible in the first
/// place.
///
/// The variants are ordered from least to most capable. Each capability that is
/// dropped makes the encoding more compact:
///
/// | | `reorder` | `missing` | `unknown` | `self` |
/// |-|-|-|-|-|
/// | [`Packed`] | ✗ | ✗ | ✗ | ✗ |
/// | [`Storage`] | ✔ | ✔ | ✗ | ✗ |
/// | [`Wire`] | ✔ | ✔ | ✔ | ✗ |
/// | [`Descriptive`] | ✔ | ✔ | ✔ | ✔ |
/// | [`Json`] | ✔ | ✔ | ✔ | ✔ |
///
/// * `reorder` determines whether fields may be reordered in the model.
/// * `missing` determines whether decoding tolerates missing fields, which is
/// what allows new optional fields to be added.
/// * `unknown` determines whether decoding can skip fields it does not know
/// about. A format which can do this is *fully upgrade safe*, since an old
/// peer can talk to a new one.
/// * `self` determines whether the format is self-descriptive, so that the data
/// can be decoded without the model.
///
/// [`Packed`]: Format::Packed
/// [`Storage`]: Format::Storage
/// [`Wire`]: Format::Wire
/// [`Descriptive`]: Format::Descriptive
/// [`Json`]: Format::Json
///
/// # Examples
///
/// ```
/// use musli_web::api::Format;
///
/// assert_eq!(Format::default(), Format::Wire);
/// assert!(Format::Wire.is_upgrade_safe());
/// assert!(!Format::Storage.is_upgrade_safe());
/// assert!(Format::Json.is_human_readable());
/// ```
/// The error returned when parsing a [`Format`] from a string which is not the
/// [`name`] of any format.
///
/// [`name`]: Format::name
///
/// # Examples
///
/// ```
/// use musli_web::api::Format;
///
/// let error = "yaml".parse::<Format>().unwrap_err();
/// assert_eq!(error.to_string(), "unknown format, expected one of: packed, storage, wire, descriptive, json");
/// ```
;
/// How a socket frames the messages it carries.
///
/// This picks between the two shapes a message can have on the wire. It is
/// orthogonal to the [`Format`] which bodies are encoded with, except that
/// [`Mode::Text`] requires a human readable one, see the [text envelope].
///
/// [text envelope]: crate::api#the-text-envelope
///
/// # Examples
///
/// ```
/// use musli_web::api::Mode;
///
/// assert_eq!(Mode::default(), Mode::Binary);
/// assert!(Mode::Text.is_text());
/// ```
/// The error returned when parsing a [`Mode`] from a string which is not the
/// [`name`] of any mode.
///
/// [`name`]: Mode::name
///
/// # Examples
///
/// ```
/// use musli_web::api::Mode;
///
/// let error = "both".parse::<Mode>().unwrap_err();
/// assert_eq!(error.to_string(), "unknown mode, expected one of: binary, text");
/// ```
;
/// Types which can be encoded in every mode that this crate supports.
///
/// This is a blanket trait covering [`Encode`] in both the [`Binary`] and
/// [`Text`] modes, which is what allows a message body to be encoded with any
/// [`Format`] including [`Format::Json`].
///
/// Deriving [`Encode`] implements every mode, so this is implemented
/// automatically unless the type has been restricted to a specific mode.
/// Types which can be decoded in every mode that this crate supports.
///
/// This is a blanket trait covering [`Decode`] in both the [`Binary`] and
/// [`Text`] modes, which is what allows a message body to be decoded with any
/// [`Format`] including [`Format::Json`].
///
/// Deriving [`Decode`] implements every mode, so this is implemented
/// automatically unless the type has been restricted to a specific mode.
/// A trait for constructing identifiers.
///
/// This is implemented by the `Request` and `Event` enums generated by
/// [`define!`], and by [`ws::Either`] for a [`ws::Or`] handler.
///
/// [`ws::Either`]: <https://docs.rs/musli-web/latest/musli_web/ws/enum.Either.html>
/// [`ws::Or`]: <https://docs.rs/musli-web/latest/musli_web/ws/struct.Or.html>
/// A set of message ids, such as the ids an [`Id`] type knows, see
/// [`Id::IDS`].
///
/// A set is built at compile time out of the ids of one [`define!`] list and
/// the sets of the lists it includes, so it is cheap to construct but looking
/// an id up in it is a linear scan. It is used to check, at compile time, that
/// two lists which share a connection never use the same id.
///
/// # Examples
///
/// Checking in a test (or a `const` item) that two lists which are never
/// included into one another, but are carried on the same connection, do not
/// share an id:
///
/// ```
/// use musli::{Decode, Encode};
/// use musli_web::api::Id;
///
/// mod app {
/// # use musli::{Decode, Encode};
/// # use musli_web::api;
/// #[derive(Encode, Decode)]
/// pub struct HelloRequest;
///
/// api::define! {
/// pub type Hello;
///
/// impl Endpoint for Hello {
/// impl Request for HelloRequest;
/// type Response<'de> = ();
/// }
/// }
/// }
///
/// mod lib {
/// # use musli::{Decode, Encode};
/// # use musli_web::api;
/// #[derive(Encode, Decode)]
/// pub struct LoginRequest;
///
/// api::define! {
/// #[musli(id = 32000)]
/// pub type Login;
///
/// impl Endpoint for Login {
/// impl Request for LoginRequest;
/// type Response<'de> = ();
/// }
/// }
/// }
///
/// const _: () = assert!(app::Request::IDS.is_disjoint(&lib::Request::IDS));
/// assert_eq!(app::Request::IDS.first_shared(&lib::Request::IDS), None);
/// ```
/// A unique and opaque identifier for a channel over the websocket.
/// A [`ChannelId`] which can be shared and updated atomically.
///
/// This behaves like an atomic variable holding a [`ChannelId`], where the
/// value can be read, set, replaced, or taken. Each operation takes an
/// [`Ordering`] which is passed through to the underlying atomic.
///
/// [`Ordering`]: core::sync::atomic::Ordering
///
/// # Examples
///
/// ```
/// use core::sync::atomic::Ordering;
///
/// use musli_web::api::{AtomicChannelId, ChannelId};
///
/// let channel = AtomicChannelId::NONE;
/// assert_eq!(channel.load(Ordering::Acquire), ChannelId::NONE);
///
/// channel.store(ChannelId::from_u16(42), Ordering::Release);
/// assert_eq!(channel.load(Ordering::Acquire), ChannelId::from_u16(42));
///
/// assert_eq!(channel.take(Ordering::AcqRel), ChannelId::from_u16(42));
/// assert_eq!(channel.load(Ordering::Acquire), ChannelId::NONE);
/// ```
/// A raw identifier for a message.
;
/// A trait implemented for types which can be decoded into something.
///
/// Do not implement manually, instead use the [`define!`] macro.
/// An endpoint marker trait.
///
/// Do not implement manually, instead use the [`define!`] macro.
/// The marker trait used for broadcasts.
///
/// Do not implement manually, instead use the [`define!`] macro.
/// Trait implemented for broadcasts which have a primary event.
/// A marker indicating a request type.
///
/// Do not implement manually, instead use the [`define!`] macro.
/// The event of a broadcast.
///
/// Do not implement manually, instead use the [`define!`] macro.
/// A request to connect.
;
/// The header of a response.
///
/// This is the envelope of every message the server sends, see the [wire
/// format].
///
/// [wire format]: crate::api#wire-format
/// The body of an error response.
///
/// When the response carries [`MessageId::TYPED_ERROR_MESSAGE`] the typed
/// payload follows it in the same body, see [error
/// responses](crate::api#error-responses).
/// A request header.
///
/// This is the envelope of every message the client sends, see the [wire
/// format].
///
/// [wire format]: crate::api#wire-format