use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Dtype {
#[serde(rename = "null")] Null,
#[serde(rename = "bfloat16")] BFloat16,
#[serde(rename = "float16")] Float16,
#[serde(rename = "float32")] Float32,
#[serde(rename = "float64")] Float64,
#[serde(rename = "int8")] Int8,
#[serde(rename = "int16")] Int16,
#[serde(rename = "int32")] Int32,
#[serde(rename = "int64")] Int64,
#[serde(rename = "uint8")] Uint8,
#[serde(rename = "uint16")] Uint16,
#[serde(rename = "uint32")] Uint32,
#[serde(rename = "uint64")] Uint64,
#[serde(rename = "bool")] Bool,
#[serde(rename = "string")] String,
#[serde(rename = "list")] List,
#[serde(rename = "dict")] Dict,
#[serde(rename = "image")] Image,
#[serde(rename = "binary")] Binary,
#[serde(rename = "image_list")] ImageList,
#[serde(rename = "array_list")] ArrayList,
#[serde(rename = "complex64")] Complex64,
#[serde(rename = "complex128")] Complex128,
}