multiqueue2 0.2.1

A fast mpmc broadcast queue
Documentation
use std::sync::atomic::{AtomicUsize, Ordering};

const UPDATE_EPOCH: usize = 1;
const NO_READER: usize = 1 << 1;

pub struct AtomicSignal {
    flags: AtomicUsize,
}

pub struct LoadedSignal {
    flags: usize,
}

impl AtomicSignal {
    pub fn new() -> AtomicSignal {
        AtomicSignal {
            flags: AtomicUsize::new(0),
        }
    }

    #[inline(always)]
    pub fn load(&self, ord: Ordering) -> LoadedSignal {
        LoadedSignal {
            flags: self.flags.load(ord),
        }
    }

    #[inline(always)]
    pub fn set_epoch(&self, ord: Ordering) -> bool {
        let prev = self.flags.fetch_or(UPDATE_EPOCH, ord);
        (prev & UPDATE_EPOCH) != 0
    }

    #[inline(always)]
    pub fn clear_epoch(&self, ord: Ordering) -> bool {
        let prev = self.flags.fetch_and(!UPDATE_EPOCH, ord);
        (prev & UPDATE_EPOCH) != 0
    }

    #[inline(always)]
    pub fn set_reader(&self, ord: Ordering) -> bool {
        let prev = self.flags.fetch_or(NO_READER, ord);
        (prev & NO_READER) != 0
    }

    #[allow(dead_code)]
    #[inline(always)]
    pub fn clear_reader(&self, ord: Ordering) -> bool {
        let prev = self.flags.fetch_and(!NO_READER, ord);
        (prev & NO_READER) != 0
    }
}

impl LoadedSignal {
    #[inline(always)]
    pub fn has_action(&self) -> bool {
        self.flags != 0
    }

    #[inline(always)]
    pub fn get_epoch(&self) -> bool {
        (self.flags & UPDATE_EPOCH) != 0
    }

    #[inline(always)]
    pub fn get_reader(&self) -> bool {
        (self.flags & NO_READER) != 0
    }
}