use std::sync::atomic::{AtomicUsize, Ordering};
const UPDATE_EPOCH: usize = 1 << 0;
const NO_READER: usize = 1 << 1;
pub struct AtomicSignal {
flags: AtomicUsize,
}
pub struct LoadedSignal {
flags: usize,
}
impl AtomicSignal {
pub fn new() -> AtomicSignal {
AtomicSignal { flags: AtomicUsize::new(0) }
}
#[inline(always)]
pub fn load(&self, ord: Ordering) -> LoadedSignal {
LoadedSignal { flags: self.flags.load(ord) }
}
#[inline(always)]
pub fn set_epoch(&self, ord: Ordering) -> bool {
let prev = self.flags.fetch_or(UPDATE_EPOCH, ord);
(prev & UPDATE_EPOCH) != 0
}
#[inline(always)]
pub fn clear_epoch(&self, ord: Ordering) -> bool {
let prev = self.flags.fetch_and(!UPDATE_EPOCH, ord);
(prev & UPDATE_EPOCH) != 0
}
#[inline(always)]
pub fn set_reader(&self, ord: Ordering) -> bool {
let prev = self.flags.fetch_or(NO_READER, ord);
(prev & NO_READER) != 0
}
#[allow(dead_code)]
#[inline(always)]
pub fn clear_reader(&self, ord: Ordering) -> bool {
let prev = self.flags.fetch_and(!NO_READER, ord);
(prev & NO_READER) != 0
}
}
impl LoadedSignal {
#[inline(always)]
pub fn has_action(&self) -> bool {
self.flags != 0
}
#[inline(always)]
pub fn get_epoch(&self) -> bool {
(self.flags & UPDATE_EPOCH) != 0
}
#[inline(always)]
pub fn get_reader(&self) -> bool {
(self.flags & NO_READER) != 0
}
}