multibody_dynamics 0.4.0

Multibody dynamics algorithms in Rust
Documentation
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</pre><pre class="rust"><code><span class="comment">// Matrix properties checks.
</span><span class="kw">use </span>approx::RelativeEq;
<span class="kw">use </span>num::{One, Zero};

<span class="kw">use </span>simba::scalar::{ClosedAdd, ClosedMul, ComplexField, RealField};

<span class="kw">use </span><span class="kw">crate</span>::base::allocator::Allocator;
<span class="kw">use </span><span class="kw">crate</span>::base::dimension::{Dim, DimMin};
<span class="kw">use </span><span class="kw">crate</span>::base::storage::Storage;
<span class="kw">use </span><span class="kw">crate</span>::base::{DefaultAllocator, Matrix, SquareMatrix};
<span class="kw">use </span><span class="kw">crate</span>::RawStorage;

<span class="kw">impl</span>&lt;T, R: Dim, C: Dim, S: RawStorage&lt;T, R, C&gt;&gt; Matrix&lt;T, R, C, S&gt; {
    <span class="doccomment">/// The total number of elements of this matrix.
    ///
    /// # Examples:
    ///
    /// ```
    /// # use nalgebra::Matrix3x4;
    /// let mat = Matrix3x4::&lt;f32&gt;::zeros();
    /// assert_eq!(mat.len(), 12);
    /// ```
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>len(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; usize {
        <span class="kw">let </span>(nrows, ncols) = <span class="self">self</span>.shape();
        nrows * ncols
    }

    <span class="doccomment">/// Returns true if the matrix contains no elements.
    ///
    /// # Examples:
    ///
    /// ```
    /// # use nalgebra::Matrix3x4;
    /// let mat = Matrix3x4::&lt;f32&gt;::zeros();
    /// assert!(!mat.is_empty());
    /// ```
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_empty(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
        <span class="self">self</span>.len() == <span class="number">0
    </span>}

    <span class="doccomment">/// Indicates if this is a square matrix.
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_square(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
        <span class="kw">let </span>(nrows, ncols) = <span class="self">self</span>.shape();
        nrows == ncols
    }

    <span class="comment">// TODO: RelativeEq prevents us from using those methods on integer matrices…
    </span><span class="doccomment">/// Indicated if this is the identity matrix within a relative error of `eps`.
    ///
    /// If the matrix is diagonal, this checks that diagonal elements (i.e. at coordinates `(i, i)`
    /// for i from `0` to `min(R, C)`) are equal one; and that all other elements are zero.
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_identity(<span class="kw-2">&amp;</span><span class="self">self</span>, eps: T::Epsilon) -&gt; bool
    <span class="kw">where
        </span>T: Zero + One + RelativeEq,
        T::Epsilon: Clone,
    {
        <span class="kw">let </span>(nrows, ncols) = <span class="self">self</span>.shape();

        <span class="kw">for </span>j <span class="kw">in </span><span class="number">0</span>..ncols {
            <span class="kw">for </span>i <span class="kw">in </span><span class="number">0</span>..nrows {
                <span class="kw">let </span>el = <span class="kw">unsafe </span>{ <span class="self">self</span>.get_unchecked((i, j)) };
                <span class="kw">if </span>(i == j &amp;&amp; !<span class="macro">relative_eq!</span>(<span class="kw-2">*</span>el, T::one(), epsilon = eps.clone()))
                    || (i != j &amp;&amp; !<span class="macro">relative_eq!</span>(<span class="kw-2">*</span>el, T::zero(), epsilon = eps.clone()))
                {
                    <span class="kw">return </span><span class="bool-val">false</span>;
                }
            }
        }

        <span class="bool-val">true
    </span>}
}

<span class="kw">impl</span>&lt;T: ComplexField, R: Dim, C: Dim, S: Storage&lt;T, R, C&gt;&gt; Matrix&lt;T, R, C, S&gt; {
    <span class="doccomment">/// Checks that `Mᵀ × M = Id`.
    ///
    /// In this definition `Id` is approximately equal to the identity matrix with a relative error
    /// equal to `eps`.
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_orthogonal(<span class="kw-2">&amp;</span><span class="self">self</span>, eps: T::Epsilon) -&gt; bool
    <span class="kw">where
        </span>T: Zero + One + ClosedAdd + ClosedMul + RelativeEq,
        S: Storage&lt;T, R, C&gt;,
        T::Epsilon: Clone,
        DefaultAllocator: Allocator&lt;T, R, C&gt; + Allocator&lt;T, C, C&gt;,
    {
        (<span class="self">self</span>.ad_mul(<span class="self">self</span>)).is_identity(eps)
    }
}

<span class="kw">impl</span>&lt;T: RealField, D: Dim, S: Storage&lt;T, D, D&gt;&gt; SquareMatrix&lt;T, D, S&gt;
<span class="kw">where
    </span>DefaultAllocator: Allocator&lt;T, D, D&gt;,
{
    <span class="doccomment">/// Checks that this matrix is orthogonal and has a determinant equal to 1.
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_special_orthogonal(<span class="kw-2">&amp;</span><span class="self">self</span>, eps: T) -&gt; bool
    <span class="kw">where
        </span>D: DimMin&lt;D, Output = D&gt;,
        DefaultAllocator: Allocator&lt;(usize, usize), D&gt;,
    {
        <span class="self">self</span>.is_square() &amp;&amp; <span class="self">self</span>.is_orthogonal(eps) &amp;&amp; <span class="self">self</span>.determinant() &gt; T::zero()
    }

    <span class="doccomment">/// Returns `true` if this matrix is invertible.
    </span><span class="attr">#[inline]
    #[must_use]
    </span><span class="kw">pub fn </span>is_invertible(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
        <span class="comment">// TODO: improve this?
        </span><span class="self">self</span>.clone_owned().try_inverse().is_some()
    }
}
</code></pre></div>
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