pub type EfiFvbAttributes2 = u32;
pub mod raw {
pub mod fvb2 {
pub const READ_DISABLED_CAP: u32 = 0x00000001;
pub const READ_ENABLED_CAP: u32 = 0x00000002;
pub const READ_STATUS: u32 = 0x00000004;
pub const WRITE_DISABLED_CAP: u32 = 0x00000008;
pub const WRITE_ENABLED_CAP: u32 = 0x00000010;
pub const WRITE_STATUS: u32 = 0x00000020;
pub const LOCK_CAP: u32 = 0x00000040;
pub const LOCK_STATUS: u32 = 0x00000080;
pub const STICKY_WRITE: u32 = 0x00000200;
pub const MEMORY_MAPPED: u32 = 0x00000400;
pub const ERASE_POLARITY: u32 = 0x00000800;
pub const READ_LOCK_CAP: u32 = 0x00001000;
pub const READ_LOCK_STATUS: u32 = 0x00002000;
pub const WRITE_LOCK_CAP: u32 = 0x00004000;
pub const WRITE_LOCK_STATUS: u32 = 0x00008000;
pub const ALIGNMENT_1: u32 = 0x00000000;
pub const ALIGNMENT_2: u32 = 0x00010000;
pub const ALIGNMENT_4: u32 = 0x00020000;
pub const ALIGNMENT_8: u32 = 0x00030000;
pub const ALIGNMENT_16: u32 = 0x00040000;
pub const ALIGNMENT_32: u32 = 0x00050000;
pub const ALIGNMENT_64: u32 = 0x00060000;
pub const ALIGNMENT_128: u32 = 0x00070000;
pub const ALIGNMENT_256: u32 = 0x00080000;
pub const ALIGNMENT_512: u32 = 0x00090000;
pub const ALIGNMENT_1K: u32 = 0x000A0000;
pub const ALIGNMENT_2K: u32 = 0x000B0000;
pub const ALIGNMENT_4K: u32 = 0x000C0000;
pub const ALIGNMENT_8K: u32 = 0x000D0000;
pub const ALIGNMENT_16K: u32 = 0x000E0000;
pub const ALIGNMENT_32K: u32 = 0x000F0000;
pub const ALIGNMENT_64K: u32 = 0x00100000;
pub const ALIGNMENT_128K: u32 = 0x00110000;
pub const ALIGNMENT_256K: u32 = 0x00120000;
pub const ALIGNMENT_512K: u32 = 0x00130000;
pub const ALIGNMENT_1M: u32 = 0x00140000;
pub const ALIGNMENT_2M: u32 = 0x00150000;
pub const ALIGNMENT_4M: u32 = 0x00160000;
pub const ALIGNMENT_8M: u32 = 0x00170000;
pub const ALIGNMENT_16M: u32 = 0x00180000;
pub const ALIGNMENT_32M: u32 = 0x00190000;
pub const ALIGNMENT_64M: u32 = 0x001A0000;
pub const ALIGNMENT_128M: u32 = 0x001B0000;
pub const ALIGNMENT_256M: u32 = 0x001C0000;
pub const ALIGNMENT_512M: u32 = 0x001D0000;
pub const ALIGNMENT_1G: u32 = 0x001E0000;
pub const ALIGNMENT_2G: u32 = 0x001F0000;
pub const WEAK_ALIGNMENT: u32 = 0x80000000;
}
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum Fvb2 {
ReadDisableCap = raw::fvb2::READ_DISABLED_CAP,
ReadEnableCap = raw::fvb2::READ_ENABLED_CAP,
ReadStatus = raw::fvb2::READ_STATUS,
WriteDisableCap = raw::fvb2::WRITE_DISABLED_CAP,
WriteEnableCap = raw::fvb2::WRITE_ENABLED_CAP,
WriteStatus = raw::fvb2::WRITE_STATUS,
LockCap = raw::fvb2::LOCK_CAP,
LockStatus = raw::fvb2::LOCK_STATUS,
StickyWrite = raw::fvb2::STICKY_WRITE,
MemoryMapped = raw::fvb2::MEMORY_MAPPED,
ErasePolarity = raw::fvb2::ERASE_POLARITY,
ReadLockCap = raw::fvb2::READ_LOCK_CAP,
ReadLockStatus = raw::fvb2::READ_LOCK_STATUS,
WriteLockCap = raw::fvb2::WRITE_LOCK_CAP,
WriteLockStatus = raw::fvb2::WRITE_LOCK_STATUS,
Alignment1 = raw::fvb2::ALIGNMENT_1,
Alignment2 = raw::fvb2::ALIGNMENT_2,
Alignment4 = raw::fvb2::ALIGNMENT_4,
Alignment8 = raw::fvb2::ALIGNMENT_8,
Alignment16 = raw::fvb2::ALIGNMENT_16,
Alignment32 = raw::fvb2::ALIGNMENT_32,
Alignment64 = raw::fvb2::ALIGNMENT_64,
Alignment128 = raw::fvb2::ALIGNMENT_128,
Alignment256 = raw::fvb2::ALIGNMENT_256,
Alignment512 = raw::fvb2::ALIGNMENT_512,
Alignment1K = raw::fvb2::ALIGNMENT_1K,
Alignment2K = raw::fvb2::ALIGNMENT_2K,
Alignment4K = raw::fvb2::ALIGNMENT_4K,
Alignment8K = raw::fvb2::ALIGNMENT_8K,
Alignment16K = raw::fvb2::ALIGNMENT_16K,
Alignment32K = raw::fvb2::ALIGNMENT_32K,
Alignment64K = raw::fvb2::ALIGNMENT_64K,
Alignment128K = raw::fvb2::ALIGNMENT_128K,
Alignment256K = raw::fvb2::ALIGNMENT_256K,
Alignment512K = raw::fvb2::ALIGNMENT_512K,
Alignment1M = raw::fvb2::ALIGNMENT_1M,
Alignment2M = raw::fvb2::ALIGNMENT_2M,
Alignment4M = raw::fvb2::ALIGNMENT_4M,
Alignment8M = raw::fvb2::ALIGNMENT_8M,
Alignment16M = raw::fvb2::ALIGNMENT_16M,
Alignment32M = raw::fvb2::ALIGNMENT_32M,
Alignment64M = raw::fvb2::ALIGNMENT_64M,
Alignment128M = raw::fvb2::ALIGNMENT_128M,
Alignment256M = raw::fvb2::ALIGNMENT_256M,
Alignment512M = raw::fvb2::ALIGNMENT_512M,
Alignment1G = raw::fvb2::ALIGNMENT_1G,
Alignment2G = raw::fvb2::ALIGNMENT_2G,
WeakAlignment = raw::fvb2::WEAK_ALIGNMENT,
}