use crate::Globals;
#[cfg(feature = "gamekit")]
mod ggez;
#[cfg(feature = "basekit")]
mod json;
#[cfg(feature = "basekit")]
mod rand;
#[cfg(feature = "basekit")]
mod regex;
pub fn add_standard_modules(globals: &mut Globals) {
#[cfg(feature = "basekit")]
{
globals.add(json::new()).unwrap();
globals.add(rand::new()).unwrap();
globals.add(regex::new()).unwrap();
}
#[cfg(feature = "gamekit")]
{
ggez::add(globals);
}
}