use objc2::{Encode, Encoding, RefEncode};
/// Tessellation partition mode (from `MTLTessellationPartitionMode`).
#[repr(u64)]
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash, PartialOrd, Ord)]
pub enum MTLTessellationPartitionMode {
Pow2 = 0,
Integer = 1,
FractionalOdd = 2,
FractionalEven = 3,
}
unsafe impl Encode for MTLTessellationPartitionMode {
const ENCODING: Encoding = u64::ENCODING;
}
unsafe impl RefEncode for MTLTessellationPartitionMode {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}