use objc2::{Encode, Encoding, RefEncode};
/// Represents a memory size and alignment in bytes (from `MTLSizeAndAlign`).
#[repr(C)]
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
pub struct MTLSizeAndAlign {
/// Size in bytes
pub size: usize,
/// Alignment in bytes
pub align: usize,
}
unsafe impl Encode for MTLSizeAndAlign {
const ENCODING: Encoding = Encoding::Struct("?", &[usize::ENCODING, usize::ENCODING]);
}
unsafe impl RefEncode for MTLSizeAndAlign {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}