use objc2::{Encode, Encoding, RefEncode};
#[repr(i64)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub enum MTLCaptureDestination {
DeveloperTools = 1,
GPUTraceDocument = 2,
}
unsafe impl Encode for MTLCaptureDestination {
const ENCODING: Encoding = i64::ENCODING;
}
unsafe impl RefEncode for MTLCaptureDestination {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}