mtk-rs 0.1.0-beta.4

Muse Toolkit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
use super::scroll_view::ScrollOffset;
use crate::debugger::SourceLocation;
use crate::{
    Context, Node,
    style::{FlexDirection, Overflow, ScrollbarStyle, ScrollbarVisibility, Size, Style},
    ui::{Event, View, event::EventResult},
};

/// A virtualized list widget that renders only visible items within the viewport.
pub struct VirtualList<T, F, V> {
    pub(crate) count: usize,
    pub(crate) items: Option<Vec<T>>,
    pub(crate) item_height: f32,
    pub(crate) render_fn: F,
    pub(crate) buffer: usize,
    pub(crate) custom_style: Option<Style>,
    pub(crate) source_loc: Option<SourceLocation>,
    pub(crate) scrollbar_style: Option<ScrollbarStyle>,
    pub(crate) scrollbar_visible: bool,
    pub(crate) offset: Option<ScrollOffset>,
    pub(crate) _marker: std::marker::PhantomData<V>,
}

/// Creates a new `VirtualList` widget from a vector of items with a fixed item height.
#[track_caller]
pub fn virtual_list<T, F, V>(items: Vec<T>, item_height: f32, render_fn: F) -> VirtualList<T, F, V>
where
    F: Fn(usize, &T) -> V,
{
    let count = items.len();
    VirtualList {
        count,
        items: Some(items),
        item_height: item_height.max(1.0),
        render_fn,
        buffer: 4,
        custom_style: None,
        source_loc: Some(SourceLocation::here("VirtualList")),
        scrollbar_style: None,
        scrollbar_visible: true,
        offset: None,
        _marker: std::marker::PhantomData,
    }
}

/// Creates a new `VirtualList` widget from a total item count and an index-based render closure.
#[track_caller]
pub fn virtual_list_count<F, V>(
    count: usize,
    item_height: f32,
    render_fn: F,
) -> VirtualList<(), CountRenderFn<F>, V>
where
    F: Fn(usize) -> V,
{
    VirtualList {
        count,
        items: None,
        item_height: item_height.max(1.0),
        render_fn: CountRenderFn(render_fn),
        buffer: 4,
        custom_style: None,
        source_loc: Some(SourceLocation::here("VirtualList")),
        scrollbar_style: None,
        scrollbar_visible: true,
        offset: None,
        _marker: std::marker::PhantomData,
    }
}

impl<T, F, V> VirtualList<T, F, V> {
    /// Sets the number of overscan buffer items instantiated above and below the visible viewport.
    pub fn buffer(mut self, buffer: usize) -> Self {
        self.buffer = buffer;
        self
    }

    /// Sets custom layout and visual styling on the outer scroll container.
    pub fn style(mut self, style: Style) -> Self {
        self.custom_style = Some(style);
        self
    }

    pub fn scrollbar(mut self, scrollbar: ScrollbarStyle) -> Self {
        self.scrollbar_visible = scrollbar.visibility != ScrollbarVisibility::Never;
        self.scrollbar_style = Some(scrollbar);
        self
    }

    pub fn no_scrollbar(mut self) -> Self {
        self.scrollbar_visible = false;
        if let Some(sb) = &mut self.scrollbar_style {
            sb.visibility = ScrollbarVisibility::Never;
        }
        self
    }

    /// Sets the vertical scroll offset
    pub fn scroll_offset(mut self, offset: ScrollOffset) -> Self {
        self.offset = Some(offset);
        self
    }

    /// Sets the initial or programmatic scroll offset to a specific item index.
    pub fn start_offset_index(self, index: usize) -> Self {
        let px = index as f32 * self.item_height;
        self.scroll_offset(ScrollOffset::Pixel(px))
    }

    /// Sets the scroll offset to a specific item index (alias for [`start_offset_index`](Self::start_offset_index)).
    pub fn scroll_to_index(self, index: usize) -> Self {
        self.start_offset_index(index)
    }
}

pub struct VirtualListElement<V, E> {
    container_node: Node,
    content_node: Node,
    top_spacer: Node,
    bottom_spacer: Node,
    visible_elements: Vec<(usize, V, E)>,
    rendered_range: (usize, usize),
}

impl<T, F, V, State, Msg> View<State> for VirtualList<T, F, V>
where
    F: VirtualListRenderHelper<T, V, State, Msg>,
    V: View<State, Message = Msg>,
    T: 'static,
{
    type Element = VirtualListElement<V, V::Element>;
    type Message = Msg;

    fn build(&self, ctx: &mut Context) -> Self::Element {
        let container_node = ctx.create_node();
        if let Some(loc) = self.source_loc {
            ctx.set_node_source(container_node, loc);
        }
        container_node.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Percent(1.0);
            c.overflow = Overflow::Scroll;
            c.scrollbar_visible = self.scrollbar_visible;
        });

        if let Some(style) = &self.custom_style {
            style.apply_to_node(ctx, container_node);
        }

        container_node.update_constraints(ctx, |c| {
            c.overflow = Overflow::Scroll;
            c.scrollbar_visible = self.scrollbar_visible;
        });
        if let Some(sb) = &self.scrollbar_style {
            container_node.set_scrollbar_style(ctx, sb.clone());
        }

        match self.offset {
            Some(ScrollOffset::Pixel(py)) => {
                container_node.update_constraints(ctx, |c| c.scroll.y = py);
            }
            Some(ScrollOffset::Percent(pct)) => {
                container_node.update_constraints(ctx, |c| c.scroll.y = -pct.abs() - 0.0001);
            }
            None => {}
        }

        let total_h = (self.count as f32 * self.item_height).round() as u32;
        let content_node = ctx.create_node();
        content_node.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(total_h);
            c.min_height = total_h as f32;
            c.max_height = total_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
            c.flex_direction = FlexDirection::Column;
        });
        container_node.append(ctx, content_node);

        let top_spacer = ctx.create_node();
        top_spacer.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(0);
            c.min_height = 0.0;
            c.max_height = 0.0;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
        });
        content_node.append(ctx, top_spacer);

        let bottom_spacer = ctx.create_node();
        bottom_spacer.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(total_h);
            c.min_height = total_h as f32;
            c.max_height = total_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
        });
        content_node.append(ctx, bottom_spacer);

        let mut element = VirtualListElement {
            container_node,
            content_node,
            top_spacer,
            bottom_spacer,
            visible_elements: Vec::new(),
            rendered_range: (0, 0),
        };

        self.sync_visible_range(ctx, &mut element, true);
        element
    }

    fn rebuild(&self, prev: &Self, ctx: &mut Context, element: &mut Self::Element) {
        if let Some(style) = &self.custom_style {
            style.apply_to_node(ctx, element.container_node);
        }
        element.container_node.update_constraints(ctx, |c| {
            c.overflow = Overflow::Scroll;
            c.scrollbar_visible = self.scrollbar_visible;
        });
        if let Some(sb) = &self.scrollbar_style {
            element.container_node.set_scrollbar_style(ctx, sb.clone());
        }

        if self.offset != prev.offset {
            let total_h = (self.count as f32 * self.item_height).round();
            let viewport_h = element
                .container_node
                .get_computed(ctx)
                .map(|c| c.h)
                .unwrap_or(0.0);
            let max_scroll_y = (total_h - viewport_h).max(0.0);

            let is_already_at_offset = match self.offset {
                Some(ScrollOffset::Pixel(py)) => {
                    let cur_y = element
                        .container_node
                        .get_constraints(ctx)
                        .map(|c| c.resolved_scroll_y(max_scroll_y))
                        .unwrap_or(0.0);
                    (cur_y - py).abs() <= 1.0
                }
                Some(ScrollOffset::Percent(pct)) => {
                    if max_scroll_y > 0.0 {
                        let cur_y = element
                            .container_node
                            .get_constraints(ctx)
                            .map(|c| c.resolved_scroll_y(max_scroll_y))
                            .unwrap_or(0.0);
                        let target_y = pct.clamp(0.0, 1.0) * max_scroll_y;
                        (cur_y - target_y).abs() <= 1.0
                    } else {
                        false
                    }
                }
                None => true,
            };

            if !is_already_at_offset {
                match self.offset {
                    Some(ScrollOffset::Pixel(py)) => {
                        element
                            .container_node
                            .update_constraints(ctx, |c| c.scroll.y = py);
                    }
                    Some(ScrollOffset::Percent(pct)) => {
                        element
                            .container_node
                            .update_constraints(ctx, |c| c.scroll.y = -pct.abs() - 0.0001);
                    }
                    None => {}
                }
            }
        }

        let total_h = (self.count as f32 * self.item_height).round() as u32;
        element.content_node.update_constraints(ctx, |c| {
            c.height = Size::Fixed(total_h);
            c.min_height = total_h as f32;
            c.max_height = total_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
        });

        self.sync_visible_range(ctx, element, true);
    }

    fn teardown(&self, ctx: &mut Context, element: &mut Self::Element) {
        for (_idx, view, mut elem) in element.visible_elements.drain(..) {
            view.teardown(ctx, &mut elem);
        }
        element.top_spacer.remove(ctx);
        ctx.destroy_node(element.top_spacer);
        element.bottom_spacer.remove(ctx);
        ctx.destroy_node(element.bottom_spacer);
        element.content_node.remove(ctx);
        ctx.destroy_node(element.content_node);
        element.container_node.remove(ctx);
        ctx.destroy_node(element.container_node);
    }

    fn get_node(&self, element: &Self::Element) -> Node {
        element.container_node
    }

    fn handle_event(
        &self,
        element: &mut Self::Element,
        state: &State,
        event: Event,
        ctx: &mut Context,
    ) -> (EventResult, Option<Self::Message>) {
        let mut handled = EventResult::Ignored;
        let mut emitted_msg = None;

        for (_idx, view, elem) in element.visible_elements.iter_mut() {
            let (res, msg) = view.handle_event(elem, state, event.clone(), ctx);
            if res == EventResult::Handled {
                handled = EventResult::Handled;
            }
            if msg.is_some() {
                emitted_msg = msg;
            }
        }

        if matches!(
            event,
            Event::MouseWheel { .. }
                | Event::Tick { .. }
                | Event::ThumbScroll { .. }
                | Event::Scroll { .. }
                | Event::CursorMoved { .. }
                | Event::WindowResized(..)
        ) {
            self.sync_visible_range(ctx, element, false);
        }

        (handled, emitted_msg)
    }
}

impl<T, F, V> VirtualList<T, F, V> {
    fn sync_visible_range<State, Msg>(
        &self,
        ctx: &mut Context,
        element: &mut VirtualListElement<V, V::Element>,
        force_rebuild: bool,
    ) where
        F: VirtualListRenderHelper<T, V, State, Msg>,
        V: View<State, Message = Msg>,
        T: 'static,
    {
        let raw_scroll_y = element
            .container_node
            .get_constraints(ctx)
            .map(|c| c.scroll.y)
            .unwrap_or(0.0);

        let viewport_h = element
            .container_node
            .get_computed(ctx)
            .map(|c| c.h)
            .unwrap_or(800.0)
            .max(50.0);

        let item_h = self.item_height.max(1.0);
        let total_h = self.count as f32 * item_h;

        let scroll_y = if raw_scroll_y < 0.0 {
            let pct = (-raw_scroll_y - 0.0001).clamp(0.0, 1.0);
            let max_scroll = (total_h - viewport_h).max(0.0);
            pct * max_scroll
        } else {
            raw_scroll_y
        };

        let start_idx = ((scroll_y / item_h).floor() as usize)
            .saturating_sub(self.buffer)
            .min(self.count);
        let visible_count = ((viewport_h / item_h).ceil() as usize) + (self.buffer * 2);
        let end_idx = (start_idx + visible_count).min(self.count);

        let new_range = (start_idx, end_idx);

        if !force_rebuild
            && new_range == element.rendered_range
            && !element.visible_elements.is_empty()
        {
            return;
        }

        // 1. Separate preserved elements from those outside the range
        let mut old_elements = std::mem::take(&mut element.visible_elements);
        let mut preserved = std::collections::HashMap::new();

        for (idx, prev_view, mut elem) in old_elements.drain(..) {
            if idx >= start_idx && idx < end_idx {
                let node = prev_view.get_node(&elem);
                node.remove(ctx);
                preserved.insert(idx, (prev_view, elem));
            } else {
                let node = prev_view.get_node(&elem);
                node.remove(ctx);
                prev_view.teardown(ctx, &mut elem);
            }
        }

        // 2. Detach spacers before appending children in strict sequential order
        element.top_spacer.remove(ctx);
        element.bottom_spacer.remove(ctx);

        // 3. Append in exact sequential order: top_spacer -> child[start..end] -> bottom_spacer
        element.content_node.append(ctx, element.top_spacer);

        for idx in start_idx..end_idx {
            if let Some((prev_view, mut elem)) = preserved.remove(&idx) {
                let new_view = self.render_fn.call(idx, self.items.as_ref());
                new_view.rebuild(&prev_view, ctx, &mut elem);
                let node = new_view.get_node(&elem);
                element.content_node.append(ctx, node);
                element.visible_elements.push((idx, new_view, elem));
            } else {
                let new_view = self.render_fn.call(idx, self.items.as_ref());
                let elem = new_view.build(ctx);
                let node = new_view.get_node(&elem);
                element.content_node.append(ctx, node);
                element.visible_elements.push((idx, new_view, elem));
            }
        }

        element.content_node.append(ctx, element.bottom_spacer);

        // 4. Update spacer constraints
        let top_spacer_h = (start_idx as f32 * item_h).round() as u32;
        let bottom_spacer_h = ((self.count.saturating_sub(end_idx)) as f32 * item_h).round() as u32;

        element.top_spacer.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(top_spacer_h);
            c.min_height = top_spacer_h as f32;
            c.max_height = top_spacer_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
        });

        element.bottom_spacer.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(bottom_spacer_h);
            c.min_height = bottom_spacer_h as f32;
            c.max_height = bottom_spacer_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
        });

        let total_h = (self.count as f32 * item_h).round() as u32;
        element.content_node.update_constraints(ctx, |c| {
            c.width = Size::Percent(1.0);
            c.height = Size::Fixed(total_h);
            c.min_height = total_h as f32;
            c.max_height = total_h as f32;
            c.flex_shrink = 0.0;
            c.flex_grow = 0.0;
            c.flex_direction = FlexDirection::Column;
        });

        element.rendered_range = new_range;
        element.content_node.set_dirty(ctx);
        element.container_node.set_dirty(ctx);
    }
}

pub trait VirtualListRenderHelper<T, V, State, Msg> {
    fn call(&self, index: usize, items: Option<&Vec<T>>) -> V;
}

impl<T, F, V, State, Msg> VirtualListRenderHelper<T, V, State, Msg> for F
where
    F: Fn(usize, &T) -> V,
    V: View<State, Message = Msg>,
{
    fn call(&self, index: usize, items: Option<&Vec<T>>) -> V {
        if let Some(items) = items {
            if let Some(item) = items.get(index) {
                return (self)(index, item);
            }
        }
        panic!("VirtualList: index out of bounds: {index}");
    }
}

pub struct CountRenderFn<F>(pub F);

impl<F, V, State, Msg> VirtualListRenderHelper<(), V, State, Msg> for CountRenderFn<F>
where
    F: Fn(usize) -> V,
    V: View<State, Message = Msg>,
{
    fn call(&self, index: usize, _items: Option<&Vec<()>>) -> V {
        (self.0)(index)
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::ui::style::ViewStyleExt;
    use crate::ui::widgets::text;

    #[test]
    fn test_virtual_list_lifecycle_and_virtualization() {
        let mut ctx = Context::new();
        let items: Vec<String> = (0..10_000).map(|i| format!("Row {i}")).collect();

        let widget = virtual_list(items, 30.0, |_idx, item| {
            text::<_, ()>(item.clone()).style(Style::new().height(Size::Fixed(30)))
        });

        let mut element = View::<()>::build(&widget, &mut ctx);

        assert!(element.visible_elements.len() < 50);
        assert!(!element.visible_elements.is_empty());

        // Simulate scrolling down by 3,000 pixels (to item #100)
        element.container_node.update_constraints(&mut ctx, |c| {
            c.scroll.y = 3000.0;
        });

        View::<()>::rebuild(&widget, &widget, &mut ctx, &mut element);

        let (start, end) = element.rendered_range;
        assert!(start >= 90 && start <= 100);
        assert!(end > start && end <= 140);
        assert!(element.visible_elements.len() < 50);

        // Verify sequential scrolling and reverse scrolling
        for scroll in [500.0, 12000.0, 200.0, 8000.0, 0.0, 50000.0] {
            element.container_node.update_constraints(&mut ctx, |c| {
                c.scroll.y = scroll;
            });
            View::<()>::rebuild(&widget, &widget, &mut ctx, &mut element);
        }

        View::<()>::teardown(&widget, &mut ctx, &mut element);
    }

    #[test]
    fn test_virtual_list_1m_layout_and_render_list() {
        let mut ctx = Context::new();
        let header = crate::ui::widgets::text::<&str, ()>("Header")
            .style(Style::new().height(Size::Fixed(50)));
        let vlist = virtual_list_count(1_000_000, 36.0, |idx| {
            crate::ui::widgets::text::<String, ()>(format!("Row {idx}"))
                .style(Style::new().height(Size::Fixed(36)))
        })
        .style(
            Style::new()
                .width(Size::Percent(1.0))
                .flex_grow(1.0)
                .flex_shrink(1.0)
                .min_height(0.0),
        );

        let root_view = crate::ui::widgets::column((header, vlist)).style(
            Style::new()
                .width(Size::Percent(1.0))
                .height(Size::Percent(1.0)),
        );

        let mut element = View::<()>::build(&root_view, &mut ctx);
        let root_node = View::<()>::get_node(&root_view, &element);
        ctx.root_attach(root_node);

        let t0 = std::time::Instant::now();
        ctx.compute_layout(800.0, 600.0);
        println!("compute_layout took: {:?}", t0.elapsed());

        let t1 = std::time::Instant::now();
        ctx.build_render_list(crate::style::Rect {
            x: 0.0,
            y: 0.0,
            w: 800.0,
            h: 600.0,
        });
        println!("build_render_list took: {:?}", t1.elapsed());

        // Check computed dimensions
        let comp = root_node.get_computed(&ctx).unwrap();
        assert_eq!(comp.w, 800.0);
        assert_eq!(comp.h, 600.0);

        let container_comp = element.0.1.1.container_node.get_computed(&ctx).unwrap();
        assert_eq!(container_comp.h, 550.0);
        assert_eq!(container_comp.content_h, 36_000_000.0);

        for _ in 0..5 {
            root_view.handle_event(&mut element, &(), Event::Tick { dt: 0.016 }, &mut ctx);
        }

        let (start, end) = element.0.1.1.rendered_range;
        assert_eq!(start, 0);
        assert!(end <= 30);
        assert!(element.0.1.1.visible_elements.len() <= 30);

        View::<()>::teardown(&root_view, &mut ctx, &mut element);
    }

    #[test]
    fn test_virtual_list_start_offset_pixel_and_index() {
        let mut ctx = Context::new();
        let items: Vec<String> = (0..1000).map(|i| format!("Row {i}")).collect();

        // 1. start_offset_index(50) with item_height = 30.0 -> pixel offset 1500.0
        let widget = virtual_list(items.clone(), 30.0, |_idx, item| {
            text::<_, ()>(item.clone()).style(Style::new().height(Size::Fixed(30)))
        })
        .start_offset_index(50);

        let mut element = View::<()>::build(&widget, &mut ctx);

        let constraints = element.container_node.get_constraints(&ctx).unwrap();
        assert_eq!(constraints.scroll.y, 1500.0);

        let (start, end) = element.rendered_range;
        assert!(start >= 46 && start <= 50);
        assert!(end > 50);

        View::<()>::teardown(&widget, &mut ctx, &mut element);
    }

    #[test]
    fn test_virtual_list_start_offset_percent() {
        let mut ctx = Context::new();
        let items: Vec<String> = (0..1000).map(|i| format!("Row {i}")).collect();

        // 50% scroll offset on 1000 items (total height 30,000px)
        let widget = virtual_list(items, 30.0, |_idx, item| {
            text::<_, ()>(item.clone()).style(Style::new().height(Size::Fixed(30)))
        })
        .scroll_offset(ScrollOffset::percent(0.5));

        let mut element = View::<()>::build(&widget, &mut ctx);

        // Pre-layout sync encodes negative percentage offset and translates to around 50%
        let (start, end) = element.rendered_range;
        assert!(start >= 450 && start <= 500, "start={start}");
        assert!(end > start);

        View::<()>::teardown(&widget, &mut ctx, &mut element);
    }

    #[test]
    fn test_virtual_list_rebuild_offset_change() {
        let mut ctx = Context::new();
        fn render_row(idx: usize) -> crate::ui::widgets::Text<()> {
            text::<String, ()>(format!("Row {idx}"))
        }

        let widget_v1 = virtual_list_count(1000, 30.0, render_row).scroll_to_index(10);

        let mut element = View::<()>::build(&widget_v1, &mut ctx);
        let (start1, _) = element.rendered_range;
        assert!(start1 <= 10);

        // Simulate manual user scrolling to item 30
        element.container_node.update_constraints(&mut ctx, |c| {
            c.scroll.y = 900.0;
        });

        // Rebuilding with SAME offset preserves user's manual scroll
        let widget_v1_same = virtual_list_count(1000, 30.0, render_row).scroll_to_index(10);

        View::<()>::rebuild(&widget_v1_same, &widget_v1, &mut ctx, &mut element);
        let cons = element.container_node.get_constraints(&ctx).unwrap();
        assert_eq!(cons.scroll.y, 900.0);

        // Rebuilding with DIFFERENT offset triggers programmatic jump
        let widget_v2 = virtual_list_count(1000, 30.0, render_row).scroll_to_index(100);

        View::<()>::rebuild(&widget_v2, &widget_v1_same, &mut ctx, &mut element);
        let cons2 = element.container_node.get_constraints(&ctx).unwrap();
        assert_eq!(cons2.scroll.y, 3000.0);

        let (start2, end2) = element.rendered_range;
        assert!(start2 >= 96 && start2 <= 100);
        assert!(end2 > 100);

        View::<()>::teardown(&widget_v2, &mut ctx, &mut element);
    }

    #[test]
    fn test_virtual_list_percent_offset_resolved_scroll() {
        let mut ctx = Context::new();
        fn render_row(idx: usize) -> crate::ui::widgets::Text<()> {
            text::<String, ()>(format!("Row {idx}"))
        }

        let widget =
            virtual_list_count(1000, 30.0, render_row).scroll_offset(ScrollOffset::Percent(0.35));
        let mut element = View::<()>::build(&widget, &mut ctx);

        let constraints = element.container_node.get_constraints(&ctx).unwrap();
        assert!(constraints.scroll.y < 0.0);

        let total_h = 1000.0 * 30.0;
        let viewport_h = 600.0;
        let max_scroll_y = total_h - viewport_h;

        let resolved = constraints.resolved_scroll_y(max_scroll_y);
        assert!((resolved - 0.35 * max_scroll_y).abs() < 1.0);

        ctx.root_attach(element.container_node);
        ctx.compute_layout(800.0, 600.0);

        let scroll_ctx = crate::ScrollContext::from_node(
            element.container_node,
            &ctx,
            0.0,
            0.0,
            crate::ui::event::ScrollSource::Touchpad,
        )
        .unwrap();
        assert!((scroll_ctx.scroll_pct_y - 0.35).abs() < 0.01);
        assert!((scroll_ctx.scroll_y - 0.35 * scroll_ctx.max_scroll_y).abs() < 1.0);

        let widget_same =
            virtual_list_count(1000, 30.0, render_row).scroll_offset(ScrollOffset::Percent(0.35));
        View::<()>::rebuild(&widget_same, &widget, &mut ctx, &mut element);

        let cons_after = element.container_node.get_constraints(&ctx).unwrap();
        let resolved_after = cons_after.resolved_scroll_y(max_scroll_y);
        assert!((resolved_after - resolved).abs() < 1.0);

        View::<()>::teardown(&widget, &mut ctx, &mut element);
    }
}