use std::marker::PhantomData;
use std::time::Instant;
use winit::keyboard::{Key, NamedKey};
use crate::animation::{Animatable, AnimatedValue, Curve};
use crate::colors::Color;
use crate::debugger::SourceLocation;
use crate::style::{
AlignItems, FlexDirection, JustifyContent, Size, Style, TextStyle, VerticalAlignment,
};
use crate::text_property::FontWeight;
use crate::ui::event::EventResult;
use crate::ui::{Event, View};
use crate::{Context, Node, clr, rgb, rgba};
pub struct Switch<Msg, F = fn(bool) -> Msg> {
pub(crate) is_on: bool,
pub(crate) label: Option<String>,
pub(crate) on_toggle: Option<F>,
pub(crate) disabled: bool,
pub(crate) source_loc: Option<SourceLocation>,
_marker: PhantomData<Msg>,
}
#[track_caller]
pub fn switch<Msg>(is_on: bool) -> Switch<Msg, fn(bool) -> Msg> {
Switch {
is_on,
label: None,
on_toggle: None,
disabled: false,
source_loc: Some(SourceLocation::here("Switch")),
_marker: PhantomData,
}
}
impl<Msg, F> Switch<Msg, F> {
pub fn label(mut self, label: impl Into<String>) -> Self {
self.label = Some(label.into());
self
}
pub fn on_toggle<NewF: Fn(bool) -> Msg>(self, on_toggle: NewF) -> Switch<Msg, NewF> {
Switch {
is_on: self.is_on,
label: self.label,
on_toggle: Some(on_toggle),
disabled: self.disabled,
source_loc: self.source_loc,
_marker: PhantomData,
}
}
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
pub struct SwitchElement {
container_node: Node,
track_node: Node,
knob_node: Node,
label_node: Option<Node>,
is_pressed: bool,
anim_progress: AnimatedValue<f32>,
anim_start: Instant,
}
impl<State, Msg, F> View<State> for Switch<Msg, F>
where
F: Fn(bool) -> Msg,
{
type Element = SwitchElement;
type Message = Msg;
fn build(&self, ctx: &mut Context) -> Self::Element {
let container_node = ctx.create_node();
if let Some(loc) = self.source_loc {
ctx.set_node_source(container_node, loc);
}
let track_node = ctx.create_node();
let knob_node = ctx.create_node();
Style::new()
.flex_direction(FlexDirection::Row)
.align_items(AlignItems::Center)
.gap(10.0)
.apply_to_node(ctx, container_node);
let initial_progress = if self.is_on { 1.0f32 } else { 0.0f32 };
let anim_progress = AnimatedValue::new(initial_progress);
let anim_start = Instant::now();
let off_bg = rgb!(226, 232, 240);
let on_bg = rgb!(59, 130, 246);
let disabled_bg = rgb!(203, 213, 225);
let track_bg = if self.disabled {
disabled_bg
} else {
Color::interpolate(&off_bg, &on_bg, initial_progress as f64)
};
let initial_pad_left = 2.0 + initial_progress * 20.0;
Style::new()
.flex_direction(FlexDirection::Row)
.width(Size::Fixed(44))
.height(Size::Fixed(24))
.corner_radius(12.0)
.bg_color(track_bg)
.padding_xy(2.0, 2.0)
.justify_content(JustifyContent::Start)
.align_items(AlignItems::Center)
.apply_to_node(ctx, track_node);
track_node.update_constraints(ctx, |c| {
c.padding.left = initial_pad_left;
});
Style::new()
.width(Size::Fixed(20))
.height(Size::Fixed(20))
.corner_radius(10.0)
.bg_color(clr!(white))
.shadow(rgba!(0, 0, 0, 40), 4.0, 0.2)
.apply_to_node(ctx, knob_node);
track_node.append(ctx, knob_node);
container_node.append(ctx, track_node);
let label_node = if let Some(ref text_str) = self.label {
let l_node = ctx.create_node();
l_node.set_text_with_userdata(
ctx,
text_str,
TextStyle {
font_size: 14.0,
font_weight: FontWeight::MEDIUM,
vertical_alignment: VerticalAlignment::Center,
color: if self.disabled {
rgb!(148, 163, 184)
} else {
rgb!(15, 23, 42)
},
..Default::default()
},
);
container_node.append(ctx, l_node);
Some(l_node)
} else {
None
};
if !self.disabled {
ctx.register_focusable(track_node);
}
SwitchElement {
container_node,
track_node,
knob_node,
label_node,
is_pressed: false,
anim_progress,
anim_start,
}
}
fn rebuild(&self, prev: &Self, ctx: &mut Context, element: &mut Self::Element) {
if self.is_on != prev.is_on {
let target = if self.is_on { 1.0f32 } else { 0.0f32 };
let now = element.anim_start.elapsed().as_secs_f64() * 1000.0;
element
.anim_progress
.set_target(target, now, 160.0, Curve::ease_out());
ctx.request_frame();
}
if self.label != prev.label {
if let (Some(l_node), Some(text_str)) = (element.label_node, &self.label) {
l_node.set_text(ctx, text_str);
}
}
if self.disabled != prev.disabled {
let off_bg = rgb!(226, 232, 240);
let on_bg = rgb!(59, 130, 246);
let disabled_bg = rgb!(203, 213, 225);
let track_bg = if self.disabled {
disabled_bg
} else {
Color::interpolate(&off_bg, &on_bg, element.anim_progress.get() as f64)
};
element.track_node.update_effects(ctx, |e| {
e.background_color = track_bg;
});
}
}
fn teardown(&self, ctx: &mut Context, element: &mut Self::Element) {
ctx.unregister_focusable(element.track_node);
if let Some(l_node) = element.label_node {
l_node.remove(ctx);
ctx.destroy_node(l_node);
}
element.knob_node.remove(ctx);
ctx.destroy_node(element.knob_node);
element.track_node.remove(ctx);
ctx.destroy_node(element.track_node);
element.container_node.remove(ctx);
ctx.destroy_node(element.container_node);
}
fn get_node(&self, element: &Self::Element) -> Node {
element.container_node
}
fn handle_event(
&self,
element: &mut Self::Element,
_state: &State,
event: Event,
ctx: &mut Context,
) -> (EventResult, Option<Self::Message>) {
if let Event::Tick { .. } = event {
let now = element.anim_start.elapsed().as_secs_f64() * 1000.0;
if element.anim_progress.tick(now) || element.anim_progress.is_animating() {
let progress = element.anim_progress.get();
let pad_left = 2.0 + progress * 20.0;
element.track_node.update_constraints(ctx, |c| {
c.padding.left = pad_left;
});
if !self.disabled {
let off_bg = rgb!(226, 232, 240);
let on_bg = rgb!(59, 130, 246);
let bg = Color::interpolate(&off_bg, &on_bg, progress as f64);
element.track_node.update_effects(ctx, |e| {
e.background_color = bg;
});
}
ctx.request_frame();
return (EventResult::Handled, None);
}
}
if self.disabled {
return (EventResult::Ignored, None);
}
match event {
Event::MouseInput {
pressed, hit_nodes, ..
} => {
let is_hit = hit_nodes.contains(&element.container_node)
|| hit_nodes.contains(&element.track_node)
|| hit_nodes.contains(&element.knob_node)
|| element
.label_node
.map(|l| hit_nodes.contains(&l))
.unwrap_or(false);
if is_hit && pressed {
element.is_pressed = true;
ctx.request_focus(element.track_node);
(EventResult::Handled, None)
} else if !pressed && element.is_pressed {
element.is_pressed = false;
if is_hit {
let new_val = !self.is_on;
let msg = self.on_toggle.as_ref().map(|f| f(new_val));
(EventResult::Handled, msg)
} else {
(EventResult::Handled, None)
}
} else {
(EventResult::Ignored, None)
}
}
Event::KeyboardInput { event: k_event, .. } => {
if Some(element.track_node) == ctx.focused_node() && k_event.state.is_pressed() {
match k_event.logical_key {
Key::Named(NamedKey::Enter) | Key::Named(NamedKey::Space) => {
let new_val = !self.is_on;
let msg = self.on_toggle.as_ref().map(|f| f(new_val));
(EventResult::Handled, msg)
}
_ => (EventResult::Ignored, None),
}
} else {
(EventResult::Ignored, None)
}
}
_ => (EventResult::Ignored, None),
}
}
}