msy 0.4.6

Modern musl rsync alternative - Fast, parallel file synchronization
Documentation
// Binary deployment utilities for auto-deploying sy-remote to remote servers
use std::io;
use std::path::PathBuf;

/// Find the sy-remote binary in common locations
pub fn find_sy_remote_binary() -> io::Result<PathBuf> {
	// 1. Try relative to current executable (cargo install)
	if let Ok(exe_path) = std::env::current_exe()
		&& let Some(parent) = exe_path.parent()
	{
		let candidate = parent.join("sy-remote");
		if candidate.exists() {
			tracing::debug!("Found sy-remote at: {}", candidate.display());
			return Ok(candidate);
		}
	}

	// 2. Try ./target/release (development)
	let target_release = PathBuf::from("target/release/sy-remote");
	if target_release.exists() {
		tracing::debug!("Found sy-remote at: {}", target_release.display());
		return Ok(target_release);
	}

	// 3. Try searching PATH
	if let Ok(path_var) = std::env::var("PATH") {
		for path_dir in std::env::split_paths(&path_var) {
			let candidate = path_dir.join("sy-remote");
			if candidate.exists() {
				tracing::debug!("Found sy-remote in PATH: {}", candidate.display());
				return Ok(candidate);
			}
		}
	}

	Err(io::Error::new(io::ErrorKind::NotFound, "Could not find sy-remote binary. Please ensure sy is properly installed."))
}

/// Read sy-remote binary into memory
pub fn read_sy_remote_binary() -> io::Result<Vec<u8>> {
	let binary_path = find_sy_remote_binary()?;
	let data = std::fs::read(&binary_path)?;
	tracing::debug!("Read sy-remote binary: {} bytes from {}", data.len(), binary_path.display());
	Ok(data)
}

#[cfg(test)]
mod tests {
	use super::*;

	#[test]
	fn test_find_sy_remote_binary() {
		// Should find sy-remote in target/release or PATH
		let result = find_sy_remote_binary();
		match result {
			Ok(path) => {
				println!("Found sy-remote at: {}", path.display());
				assert!(path.exists(), "Binary path should exist");
			}
			Err(e) => {
				println!("Expected in dev/test environment: {}", e);
				// This is OK during early development
			}
		}
	}
}