# msq-rs
Rust library implementation of the legacy [Master Server Query Protocol](https://developer.valvesoftware.com/wiki/Master_Server_Query_Protocol).
* [Documentation](https://docs.rs/msq/)
* [crates.io](https://crates.io/crates/msq)
* [Repository](https://github.com/nullsystem/msq-rs)
* [Release Notes](https://github.com/nullsystem/msq-rs/releases)
## Usage
Add this to your `Cargo.toml`:
```
[dependencies]
msq = "0.2"
```
If you want to get straight from the latest master branch:
```
[dependencies]
msq = { git = "https://github.com/nullsystem/msq-rs.git" }
```
To get started using msq, see the Quick Start section below
and take a look at the [documentation (stable)](https://docs.rs/msq/).
### Features
By default, both async `MSQClient` and non-async/blocking `MSQClientBlock` are included.
However, if you want to only include one or the other, you could do the following:
For non-async/`MSQClientBlock` only:
```
[dependencies]
msq = { version = "0.2", default-features = false, features = ["non-async"] }
```
For async/`MSQClient` only:
```
[dependencies]
msq = { version = "0.2", default-features = false, features = ["async"] }
```
## Quick Start
```rust
use msq::{MSQClient, Region, Filter};
use std::io::Result;
#[tokio::main]
async fn main() -> Result<()> {
// Startup the client
let mut client = MSQClient::new().await?;
// Connect to the master server
client.connect("hl2master.steampowered.com:27011").await?;
// Maximum amount of servers we wanted to query
client.max_servers_on_query(256);
let servers = client
.query(Region::Europe, // Restrict query to Europe region
Filter::new() // Create a Filter builder
.appid(240) // appid of 240 (CS:S)
.nand() // Start of NAND special filter
.map("de_dust2") // Map is de_dust2
.empty(true) // Server is empty
.end() // End of NAND special filter
.gametype(&vec!["friendlyfire", "alltalk"])).await?;
// nand filter excludes servers that has de_dust2 as
// its map and is empty
// nand and nor are both special filters, both closed by
// using the end method
Ok(())
}
```
### Blocking/Non-Async version
If you don't want to use async, then a blocking version is available. The
methods functionalities and names should matches its async counterpart.
```rust
use msq::{MSQClientBlock, Region, Filter};
use std::io::Result;
fn main() -> Result<()> {
let mut client = MSQClientBlock::new()?;
client.connect("hl2master.steampowered.com:27011")?;
client.max_servers_on_query(256);
let servers = client
.query(Region::Europe, // Restrict query to Europe region
Filter::new() // Create a Filter builder
.appid(240) // appid of 240 (CS:S)
.nand() // Start of NAND special filter
.map("de_dust2") // Map is de_dust2
.empty(true) // Server is empty
.end() // End of NAND special filter
.gametype(&vec!["friendlyfire", "alltalk"]))?;
Ok(())
}
```
## API Changes
### From v0.1.X to v0.2.X
* REMOVED: `msq::region` and `msq::filter` modules are no longer exposed. Just use
`msq::Region` enum and `msq::Filter` struct directly.
* REPLACED: `as_string` replaces `as_str` in `msq::Filter`
* NEW: `single_query` method in `msq::MSQClient` and `msq::MSQClientBlock` to do a
single query in one function
* NEW: `msq::MSQClientBlock` for a non-async version
* NEW: Can now define features `async` and `non-async`. Both are enabled by default.
## License
msq-rs is released under the [MIT License](LICENSE)
## Dependencies
* [tokio](https://tokio.rs/)
* [byteorder](https://github.com/BurntSushi/byteorder)
## Misc
The following library goes well with this one:
* Source A2S Queries: [a2s-rs](https://github.com/rumblefrog/a2s-rs)