use msgpass::*;
use num_complex::{Complex32, Complex64};
fn main() -> Result<(), StrError> {
mpi_init()?;
let mut comm = Communicator::new()?;
let rank = comm.rank()?;
let size = comm.size()?;
const N: usize = 3;
let mut y_i32 = vec![0_i32; N];
let mut y_i64 = vec![0_i64; N];
let mut y_u32 = vec![0_u32; N];
let mut y_u64 = vec![0_u64; N];
let mut y_usz = vec![0_usize; N];
let mut y_f32 = vec![0_f32; N];
let mut y_f64 = vec![0_f64; N];
let mut y_c32 = vec![Complex32::new(0.0, 0.0); N];
let mut y_c64 = vec![Complex64::new(0.0, 0.0); N];
let mut y_byt = vec![0_u8; N];
if rank == 0 {
let mut x_i32 = vec![0_i32; N * size];
let mut x_i64 = vec![0_i64; N * size];
let mut x_u32 = vec![0_u32; N * size];
let mut x_u64 = vec![0_u64; N * size];
let mut x_usz = vec![0_usize; N * size];
let mut x_f32 = vec![0_f32; N * size];
let mut x_f64 = vec![0_f64; N * size];
let mut x_c32 = vec![Complex32::new(0.0, 0.0); N * size];
let mut x_c64 = vec![Complex64::new(0.0, 0.0); N * size];
let mut x_byt = vec![0_u8; N * size];
for j in 0..size {
for i in 0..N {
let n = i + N * j;
x_i32[n] = 1000 + (j as i32);
x_i64[n] = 1000 + (j as i64);
x_u32[n] = 1000 + (j as u32);
x_u64[n] = 1000 + (j as u64);
x_usz[n] = 1000 + j;
x_f32[n] = 1000.0 + (j as f32);
x_f64[n] = 1000.0 + (j as f64);
x_c32[n] = Complex32::new(1000.0 + (j as f32), 1000.0 + (j as f32));
x_c64[n] = Complex64::new(1000.0 + (j as f64), 1000.0 + (j as f64));
x_byt[n] = 100 + j as u8;
}
}
comm.scatter_i32(0, &mut y_i32, Some(&x_i32))?;
comm.scatter_i64(0, &mut y_i64, Some(&x_i64))?;
comm.scatter_u32(0, &mut y_u32, Some(&x_u32))?;
comm.scatter_u64(0, &mut y_u64, Some(&x_u64))?;
comm.scatter_usize(0, &mut y_usz, Some(&x_usz))?;
comm.scatter_f32(0, &mut y_f32, Some(&x_f32))?;
comm.scatter_f64(0, &mut y_f64, Some(&x_f64))?;
comm.scatter_c32(0, &mut y_c32, Some(&x_c32))?;
comm.scatter_c64(0, &mut y_c64, Some(&x_c64))?;
comm.scatter_bytes(0, &mut y_byt, Some(&x_byt))?;
} else {
comm.scatter_i32(0, &mut y_i32, None)?;
comm.scatter_i64(0, &mut y_i64, None)?;
comm.scatter_u32(0, &mut y_u32, None)?;
comm.scatter_u64(0, &mut y_u64, None)?;
comm.scatter_usize(0, &mut y_usz, None)?;
comm.scatter_f32(0, &mut y_f32, None)?;
comm.scatter_f64(0, &mut y_f64, None)?;
comm.scatter_c32(0, &mut y_c32, None)?;
comm.scatter_c64(0, &mut y_c64, None)?;
comm.scatter_bytes(0, &mut y_byt, None)?;
}
let mut correct_i32 = vec![0_i32; N];
let mut correct_i64 = vec![0_i64; N];
let mut correct_u32 = vec![0_u32; N];
let mut correct_u64 = vec![0_u64; N];
let mut correct_usz = vec![0_usize; N];
let mut correct_f32 = vec![0_f32; N];
let mut correct_f64 = vec![0_f64; N];
let mut correct_c32 = vec![Complex32::new(0.0, 0.0); N];
let mut correct_c64 = vec![Complex64::new(0.0, 0.0); N];
let mut correct_byt = vec![0_u8; N];
for i in 0..N {
correct_i32[i] = 1000 + (rank as i32);
correct_i64[i] = 1000 + (rank as i64);
correct_u32[i] = 1000 + (rank as u32);
correct_u64[i] = 1000 + (rank as u64);
correct_usz[i] = 1000 + rank;
correct_f32[i] = 1000.0 + (rank as f32);
correct_f64[i] = 1000.0 + (rank as f64);
correct_c32[i] = Complex32::new(1000.0 + (rank as f32), 1000.0 + (rank as f32));
correct_c64[i] = Complex64::new(1000.0 + (rank as f64), 1000.0 + (rank as f64));
correct_byt[i] = 100 + (rank as u8);
}
assert_eq!(&y_i32, &correct_i32);
assert_eq!(&y_i64, &correct_i64);
assert_eq!(&y_u32, &correct_u32);
assert_eq!(&y_u64, &correct_u64);
assert_eq!(&y_usz, &correct_usz);
assert_eq!(&y_f32, &correct_f32);
assert_eq!(&y_f64, &correct_f64);
assert_eq!(&y_c32, &correct_c32);
assert_eq!(&y_c64, &correct_c64);
assert_eq!(&y_byt, &correct_byt);
mpi_finalize()?;
if rank == 0 {
println!("... success ...");
}
Ok(())
}