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//! This library is a wrapper of **MSEdge Read aloud** function API.
//! You can use it to synthesize text to speech with many voices MS provided.
//!
//! # Features
//!
//! | Feature | Description |
//! |---|---|
//! | `blocking` (default) | Synchronous TTS client, stream, and voice list using `ureq` and `tungstenite`. |
//! | `smol-runtime` | Async runtime based on [`smol`](https://docs.rs/smol). Enables async client, stream, and voice list. |
//! | `tokio-runtime` | Async runtime based on [`tokio`](https://docs.rs/tokio). Enables async client, stream, and voice list. |
//! | `proxy` | SOCKS4/5 and HTTP CONNECT proxy support. Pairs with any runtime feature. |
//!
//! # How to use
//! 1. You need get a [tts::SpeechConfig] to configure the voice of text to speech.
//! You can convert [voice::Voice] to [tts::SpeechConfig] simply. Use [voice::get_voices_list] function to get all available voices.
//! [voice::Voice] and [tts::SpeechConfig] implemented [serde::Serialize] and [serde::Deserialize].
//! For example:
//! ```rust
//! use msedge_tts::voice::get_voices_list;
//! use msedge_tts::tts::SpeechConfig;
//!
//! let voices = get_voices_list().unwrap();
//! let speechConfig = SpeechConfig::from(&voices[0]);
//! ```
//! You can also create [tts::SpeechConfig] by yourself. Make sure you know the right **voice name** and **audio format**.
//!
//! 2. Create a TTS [tts::client] or [tts::stream].
//!
//! 3. Synthesize text to speech.
//! ### Sync Client
//! Call client function [synthesize](tts::client::MSEdgeTTSClient::synthesize) to synthesize text to speech. This function return Type [SynthesizedAudio](tts::client::SynthesizedAudio),
//! you can get [audio_bytes](tts::client::SynthesizedAudio::audio_bytes) and [audio_metadata](tts::client::SynthesizedAudio::audio_metadata).
//! ```rust
//! use msedge_tts::{tts::client::connect, tts::SpeechConfig, voice::get_voices_list};
//!
//! let voices = get_voices_list().unwrap();
//! for voice in &voices {
//! if voice.name.contains("YunyangNeural") {
//! let config = SpeechConfig::from(voice);
//! let mut tts = connect().unwrap();
//! let audio = tts
//! .synthesize("Hello, World! 你好,世界!", &config)
//! .unwrap();
//! break;
//! }
//! }
//! ```
//! ### Sync Stream
//! Call Sender Stream function [send](tts::stream::Sender::send) to synthesize text to speech. Call Reader Stream function [read](tts::stream::Receiver::read) to get data.
//! [read](tts::stream::Receiver::read) return [Option\<SynthesizedResponse\>](tts::stream::SynthesizedResponse), the response may be [AudioBytes](tts::stream::SynthesizedResponse::AudioBytes)
//! or [AudioMetadata](tts::stream::SynthesizedResponse::AudioMetadata) or None. This is because the **MSEdge Read aloud** API returns multiple data segment and metadata and other information sequentially.
//!
//! **Caution**: One [send](tts::stream::Sender::send) corresponds to multiple [read](tts::stream::Receiver::read). Next [send](tts::stream::Sender::send) call will block until there no data to read.
//! [read](tts::stream::Receiver::read) will block before you call a [send](tts::stream::Sender::send).
//! ```rust
//! use msedge_tts::{
//! tts::stream::{msedge_tts_split, SynthesizedResponse},
//! tts::SpeechConfig,
//! voice::get_voices_list,
//! };
//! use std::{
//! sync::{
//! atomic::{AtomicBool, Ordering},
//! Arc,
//! },
//! thread::spawn,
//! };
//!
//! let voices = get_voices_list().unwrap();
//! for voice in &voices {
//! if voice.name.contains("YunyangNeural") {
//! let config = SpeechConfig::from(voice);
//! let (mut sender, mut reader) = msedge_tts_split().unwrap();
//!
//! let signal = Arc::new(AtomicBool::new(false));
//! let end = signal.clone();
//! spawn(move || {
//! sender.send("Hello, World! 你好,世界!", &config).unwrap();
//! println!("synthesizing...1");
//! sender.send("Hello, World! 你好,世界!", &config).unwrap();
//! println!("synthesizing...2");
//! sender.send("Hello, World! 你好,世界!", &config).unwrap();
//! println!("synthesizing...3");
//! sender.send("Hello, World! 你好,世界!", &config).unwrap();
//! println!("synthesizing...4");
//! end.store(true, Ordering::Relaxed);
//! });
//!
//! loop {
//! if signal.load(Ordering::Relaxed) && !reader.can_read() {
//! break;
//! }
//! let audio = reader.read().unwrap();
//! if let Some(audio) = audio {
//! match audio {
//! SynthesizedResponse::AudioBytes(_) => {
//! println!("read bytes")
//! }
//! SynthesizedResponse::AudioMetadata(_) => {
//! println!("read metadata")
//! }
//! }
//! } else {
//! println!("read None");
//! }
//! }
//! }
//! }
//! ```