#ifndef GrRenderTarget_DEFINED
#define GrRenderTarget_DEFINED
#include "GrSurface.h"
#include "SkRect.h"
class GrCaps;
class GrRenderTargetOpList;
class GrRenderTargetPriv;
class GrStencilAttachment;
class GrBackendRenderTarget;
class GrRenderTarget : virtual public GrSurface {
public:
virtual bool alwaysClearStencil() const { return false; }
GrRenderTarget* asRenderTarget() override { return this; }
const GrRenderTarget* asRenderTarget() const override { return this; }
bool isStencilBufferMultisampled() const { return fSampleCnt > 1; }
GrFSAAType fsaaType() const {
SkASSERT(fSampleCnt >= 1);
if (fSampleCnt <= 1) {
SkASSERT(!this->hasMixedSamples());
return GrFSAAType::kNone;
}
return this->hasMixedSamples() ? GrFSAAType::kMixedSamples : GrFSAAType::kUnifiedMSAA;
}
int numStencilSamples() const { return fSampleCnt; }
int numColorSamples() const {
return GrFSAAType::kMixedSamples == this->fsaaType() ? 1 : fSampleCnt;
}
void flagAsNeedingResolve(const SkIRect* rect = nullptr);
void overrideResolveRect(const SkIRect rect);
void flagAsResolved();
bool needsResolve() const { return !fResolveRect.isEmpty(); }
const SkIRect& getResolveRect() const { return fResolveRect; }
enum ResolveType {
kCanResolve_ResolveType,
kAutoResolves_ResolveType,
kCantResolve_ResolveType,
};
virtual ResolveType getResolveType() const = 0;
virtual GrBackendRenderTarget getBackendRenderTarget() const = 0;
virtual bool canAttemptStencilAttachment() const = 0;
GrRenderTargetPriv renderTargetPriv();
const GrRenderTargetPriv renderTargetPriv() const;
protected:
GrRenderTarget(GrGpu*, const GrSurfaceDesc&, GrStencilAttachment* = nullptr);
~GrRenderTarget() override;
void onAbandon() override;
void onRelease() override;
private:
virtual bool completeStencilAttachment() = 0;
friend class GrRenderTargetPriv;
int fSampleCnt;
sk_sp<GrStencilAttachment> fStencilAttachment;
SkIRect fResolveRect;
typedef GrSurface INHERITED;
};
#endif