mqtt-protocol-core 0.7.7

A Sans-I/O style MQTT protocol library for Rust that supports both MQTT v5.0 and v3.1.1.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
// MIT License
//
// Copyright (c) 2025 Takatoshi Kondo
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

use alloc::vec::Vec;
use core::fmt;
use derive_builder::Builder;
#[cfg(feature = "std")]
use std::io::IoSlice;

use serde::ser::{SerializeStruct, Serializer};
use serde::Serialize;

use getset::{CopyGetters, Getters};

use crate::mqtt::packet::json_bin_encode::escape_binary_json_string;
use crate::mqtt::packet::mqtt_binary::MqttBinary;
use crate::mqtt::packet::mqtt_string::MqttString;
use crate::mqtt::packet::packet_type::{FixedHeader, PacketType};
use crate::mqtt::packet::qos::Qos;
use crate::mqtt::packet::variable_byte_integer::VariableByteInteger;
use crate::mqtt::packet::GenericPacketDisplay;
use crate::mqtt::packet::GenericPacketTrait;
use crate::mqtt::result_code::MqttError;
use core::convert::TryInto;

/// MQTT v3.1.1 CONNECT packet representation
///
/// The CONNECT packet is the first packet sent by a client to the MQTT server (broker)
/// to establish an MQTT connection. It contains information about the client's identity,
/// session preferences, authentication credentials, and last will testament.
///
/// According to MQTT v3.1.1 specification (<https://docs.oasis-open.org/mqtt/mqtt/v3.1.1/os/mqtt-v3.1.1-os.html>),
/// the CONNECT packet contains:
/// - Fixed header with packet type and remaining length
/// - Variable header with protocol name, version, connect flags, and keep alive
/// - Payload with client identifier, will topic/message (if set), username, and password (if set)
///
/// # Protocol Information
///
/// - **Protocol Name**: Always "MQTT" (4 bytes)
/// - **Protocol Version**: 0x04 for MQTT v3.1.1
///
/// # Connect Flags
///
/// The connect flags byte contains several important flags:
/// - **Bit 0**: Reserved (must be 0)
/// - **Bit 1**: Clean Session flag - if set, the server discards any existing session state
/// - **Bit 2**: Will flag - indicates presence of will message
/// - **Bits 3-4**: Will QoS level (0, 1, or 2)
/// - **Bit 5**: Will Retain flag - if set, will message is retained
/// - **Bit 6**: Password flag - indicates presence of password
/// - **Bit 7**: User Name flag - indicates presence of user name
///
/// # Session Management
///
/// The Clean Session flag controls session state handling:
/// - **Clean Session = true**: Server discards previous session state and starts fresh
/// - **Clean Session = false**: Server attempts to resume existing session if present
///
/// # Will Message
///
/// The will message is published by the server when the client disconnects unexpectedly
/// or fails to send keep-alive messages within the specified interval.
///
/// # Keep Alive
///
/// The keep alive timer specifies the maximum time interval (in seconds) between
/// control packet transmissions. A value of 0 disables the keep alive mechanism.
///
/// # Examples
///
/// ```ignore
/// use mqtt_protocol_core::mqtt;
/// use mqtt_protocol_core::mqtt::packet::qos::Qos;
///
/// // Create a basic CONNECT packet with client ID
/// let connect = mqtt::packet::v3_1_1::Connect::builder()
///     .client_id("my-client-123")
///     .clean_session(true)
///     .build()
///     .unwrap();
///
/// assert_eq!(connect.client_id(), "my-client-123");
/// assert!(connect.clean_session());
/// assert_eq!(connect.protocol_version(), 4);
///
/// // Create CONNECT with will message and credentials
/// let connect = mqtt::packet::v3_1_1::Connect::builder()
///     .client_id("client-with-will")
///     .clean_session(false)
///     .will_message("my/status", b"offline", Qos::AtLeastOnce, true)
///     .user_name("username")
///     .password(b"password")
///     .keep_alive(60)
///     .build()
///     .unwrap();
///
/// assert_eq!(connect.will_topic(), Some("my/status"));
/// assert_eq!(connect.will_payload(), Some(b"offline".as_slice()));
/// assert_eq!(connect.will_qos(), Qos::AtLeastOnce);
/// assert!(connect.will_retain());
/// assert_eq!(connect.user_name(), Some("username"));
/// assert_eq!(connect.keep_alive(), 60);
///
/// // Serialize to bytes for network transmission
/// let buffers = connect.to_buffers();
/// ```
#[derive(PartialEq, Eq, Builder, Clone, Getters, CopyGetters)]
#[builder(no_std, derive(Debug), pattern = "owned", setter(into), build_fn(skip))]
pub struct Connect {
    #[builder(private)]
    fixed_header: [u8; 1],
    #[builder(private)]
    remaining_length: VariableByteInteger,
    #[builder(private)]
    protocol_name: [u8; 6],
    #[builder(private)]
    protocol_version_buf: [u8; 1],
    #[builder(private)]
    connect_flags_buf: [u8; 1],
    #[builder(private)]
    keep_alive_buf: [u8; 2],

    #[builder(private)]
    client_id_buf: MqttString,

    #[builder(private)]
    will_topic_buf: MqttString,
    #[builder(private)]
    will_payload_buf: MqttBinary,

    #[builder(private)]
    user_name_buf: MqttString,
    #[builder(private)]
    password_buf: MqttBinary,
}

impl Connect {
    /// Creates a new builder for constructing a CONNECT packet
    ///
    /// # Returns
    ///
    /// A `ConnectBuilder` instance with default values
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("my-client")
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn builder() -> ConnectBuilder {
        ConnectBuilder::default()
    }

    /// Returns the packet type for CONNECT packets
    ///
    /// # Returns
    ///
    /// `PacketType::Connect` (value 1)
    pub fn packet_type() -> PacketType {
        PacketType::Connect
    }

    /// Returns the MQTT protocol name
    ///
    /// For MQTT v3.1.1, this is always "MQTT"
    ///
    /// # Returns
    ///
    /// The protocol name as a string slice
    pub fn protocol_name(&self) -> &str {
        "MQTT"
    }

    /// Returns the MQTT protocol version
    ///
    /// For MQTT v3.1.1, this is always 4 (0x04)
    ///
    /// # Returns
    ///
    /// The protocol version number
    pub fn protocol_version(&self) -> u8 {
        self.protocol_version_buf[0]
    }

    /// Returns the Clean Session flag value
    ///
    /// When true, the server discards any existing session state for this client
    /// and starts a new clean session. When false, the server attempts to resume
    /// an existing session if one exists.
    ///
    /// # Returns
    ///
    /// `true` if Clean Session is enabled, `false` otherwise
    pub fn clean_session(&self) -> bool {
        (self.connect_flags_buf[0] & 0b0000_0010) != 0
    }

    /// Alias for `clean_session()` for compatibility with MQTT 5.0 terminology
    ///
    /// In MQTT v3.1.1, this is equivalent to the Clean Session flag.
    /// The name "clean_start" is used in MQTT 5.0 but has the same meaning.
    ///
    /// # Returns
    ///
    /// `true` if Clean Session is enabled, `false` otherwise
    pub fn clean_start(&self) -> bool {
        self.clean_session()
    }

    /// Returns whether a will message is present
    ///
    /// The will message is published by the server when the client disconnects
    /// unexpectedly or fails to send keep-alive messages.
    ///
    /// # Returns
    ///
    /// `true` if a will message is configured, `false` otherwise
    pub fn will_flag(&self) -> bool {
        (self.connect_flags_buf[0] & 0b0000_0100) != 0
    }

    /// Returns the QoS level for the will message
    ///
    /// The will QoS specifies the quality of service level to use when
    /// publishing the will message. Only valid when `will_flag()` returns true.
    ///
    /// # Returns
    ///
    /// The QoS level (`AtMostOnce`, `AtLeastOnce`, or `ExactlyOnce`)
    pub fn will_qos(&self) -> Qos {
        let qos_bits = (self.connect_flags_buf[0] >> 3) & 0x03;
        Qos::try_from(qos_bits).unwrap_or(Qos::AtMostOnce)
    }

    /// Returns whether the will message should be retained
    ///
    /// When true, the will message is stored by the server and delivered
    /// to new subscribers on the will topic. Only valid when `will_flag()` returns true.
    ///
    /// # Returns
    ///
    /// `true` if the will message should be retained, `false` otherwise
    pub fn will_retain(&self) -> bool {
        (self.connect_flags_buf[0] & 0b0010_0000) != 0
    }

    /// Returns whether a password is present
    ///
    /// According to MQTT specification, if password flag is set,
    /// the user name flag must also be set.
    ///
    /// # Returns
    ///
    /// `true` if a password is included, `false` otherwise
    pub fn password_flag(&self) -> bool {
        (self.connect_flags_buf[0] & 0b0100_0000) != 0
    }

    /// Returns whether a user name is present
    ///
    /// # Returns
    ///
    /// `true` if a user name is included, `false` otherwise
    pub fn user_name_flag(&self) -> bool {
        (self.connect_flags_buf[0] & 0b1000_0000) != 0
    }

    /// Returns the keep alive interval in seconds
    ///
    /// The keep alive timer specifies the maximum time interval between
    /// control packet transmissions. A value of 0 disables the keep alive mechanism.
    ///
    /// # Returns
    ///
    /// Keep alive interval in seconds
    pub fn keep_alive(&self) -> u16 {
        u16::from_be_bytes(self.keep_alive_buf)
    }

    /// Returns the client identifier
    ///
    /// The client identifier uniquely identifies the client to the server.
    /// Each client connecting to a server has a unique client identifier.
    ///
    /// # Returns
    ///
    /// The client identifier as a string slice
    pub fn client_id(&self) -> &str {
        self.client_id_buf.as_str()
    }

    /// Returns the will topic if a will message is present
    ///
    /// The will topic specifies where the will message should be published
    /// when the client disconnects unexpectedly.
    ///
    /// # Returns
    ///
    /// `Some(topic)` if will flag is set, `None` otherwise
    pub fn will_topic(&self) -> Option<&str> {
        if self.will_flag() {
            Some(self.will_topic_buf.as_str())
        } else {
            None
        }
    }

    /// Returns the will message payload if a will message is present
    ///
    /// The will payload contains the message content to be published
    /// when the client disconnects unexpectedly.
    ///
    /// # Returns
    ///
    /// `Some(payload)` if will flag is set, `None` otherwise
    pub fn will_payload(&self) -> Option<&[u8]> {
        if self.will_flag() {
            Some(self.will_payload_buf.as_slice())
        } else {
            None
        }
    }

    /// Returns the user name if present
    ///
    /// The user name is used for authentication purposes.
    ///
    /// # Returns
    ///
    /// `Some(username)` if user name flag is set, `None` otherwise
    pub fn user_name(&self) -> Option<&str> {
        if self.user_name_flag() {
            Some(self.user_name_buf.as_str())
        } else {
            None
        }
    }

    /// Returns the password if present
    ///
    /// The password is used for authentication purposes and can contain binary data.
    /// According to MQTT specification, password can only be present if user name is also present.
    ///
    /// # Returns
    ///
    /// `Some(password)` if password flag is set, `None` otherwise
    pub fn password(&self) -> Option<&[u8]> {
        if self.password_flag() {
            Some(self.password_buf.as_slice())
        } else {
            None
        }
    }

    /// Returns the total size of the packet in bytes
    ///
    /// This includes the fixed header, remaining length field, and all payload data.
    ///
    /// # Returns
    ///
    /// Total packet size in bytes
    pub fn size(&self) -> usize {
        1 + self.remaining_length.size() + self.remaining_length.to_u32() as usize
    }

    /// Converts the packet to a vector of I/O slices for efficient network transmission
    ///
    /// This method creates a zero-copy representation of the packet as I/O slices,
    /// which can be used with vectored I/O operations for efficient transmission.
    ///
    /// # Returns
    ///
    /// A vector of `IoSlice` containing all packet data
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("client")
    ///     .build()
    ///     .unwrap();
    ///
    /// let buffers = connect.to_buffers();
    /// // Use buffers for vectored I/O
    /// ```
    #[cfg(feature = "std")]
    pub fn to_buffers(&self) -> Vec<IoSlice<'_>> {
        let mut bufs = Vec::new();
        bufs.push(IoSlice::new(&self.fixed_header));
        bufs.push(IoSlice::new(self.remaining_length.as_bytes()));
        bufs.push(IoSlice::new(&self.protocol_name));
        bufs.push(IoSlice::new(&self.protocol_version_buf));
        bufs.push(IoSlice::new(&self.connect_flags_buf));
        bufs.push(IoSlice::new(&self.keep_alive_buf));

        bufs.extend(self.client_id_buf.to_buffers());

        if self.will_flag() {
            bufs.extend(self.will_topic_buf.to_buffers());
            bufs.extend(self.will_payload_buf.to_buffers());
        }

        if self.user_name_flag() {
            bufs.extend(self.user_name_buf.to_buffers());
        }

        if self.password_flag() {
            bufs.extend(self.password_buf.to_buffers());
        }

        bufs
    }

    /// Converts the CONNECT packet into a continuous buffer for no-std environments.
    ///
    /// This method serializes the entire packet into a single contiguous byte vector,
    /// which is suitable for no-std environments where IoSlice is not available.
    ///
    /// # Returns
    ///
    /// A `Vec<u8>` containing the complete packet data.
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("client")
    ///     .build()
    ///     .unwrap();
    ///
    /// let buffer = connect.to_continuous_buffer();
    /// // Use buffer for writing to network streams
    /// ```
    pub fn to_continuous_buffer(&self) -> Vec<u8> {
        let mut buf = Vec::new();
        buf.extend_from_slice(&self.fixed_header);
        buf.extend_from_slice(self.remaining_length.as_bytes());
        buf.extend_from_slice(&self.protocol_name);
        buf.extend_from_slice(&self.protocol_version_buf);
        buf.extend_from_slice(&self.connect_flags_buf);
        buf.extend_from_slice(&self.keep_alive_buf);

        buf.append(&mut self.client_id_buf.to_continuous_buffer());

        if self.will_flag() {
            buf.append(&mut self.will_topic_buf.to_continuous_buffer());
            buf.append(&mut self.will_payload_buf.to_continuous_buffer());
        }

        if self.user_name_flag() {
            buf.append(&mut self.user_name_buf.to_continuous_buffer());
        }

        if self.password_flag() {
            buf.append(&mut self.password_buf.to_continuous_buffer());
        }

        buf
    }

    /// Parses a CONNECT packet from raw bytes
    ///
    /// This method deserializes a CONNECT packet from the provided byte slice,
    /// validating the protocol format and extracting all packet fields.
    ///
    /// # Parameters
    ///
    /// * `data` - The raw packet data starting from the variable header
    ///            (excluding the fixed header bytes that were already processed)
    ///
    /// # Returns
    ///
    /// * `Ok((connect, consumed))` - The parsed CONNECT packet and number of bytes consumed
    /// * `Err(MqttError)` - Parse error with specific error type:
    ///   - `MalformedPacket` - Invalid packet format
    ///   - `ProtocolError` - Protocol violation (e.g., invalid protocol name)
    ///   - `UnsupportedProtocolVersion` - Unsupported protocol version
    ///   - `ClientIdentifierNotValid` - Invalid client identifier format
    ///   - `BadUserNameOrPassword` - Invalid username or password format
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// // Parse CONNECT packet from bytes
    /// let packet_data = &[/* packet bytes */];
    /// match mqtt::packet::v3_1_1::Connect::parse(packet_data) {
    ///     Ok((connect, consumed)) => {
    ///         println!("Client ID: {}", connect.client_id());
    ///         println!("Consumed {} bytes", consumed);
    ///     }
    ///     Err(e) => println!("Parse error: {:?}", e),
    /// }
    /// ```
    pub fn parse(data: &[u8]) -> Result<(Self, usize), MqttError> {
        let mut cursor = 0;

        // Protocol Name (should be "MQTT")
        if data.len() < cursor + 6 {
            return Err(MqttError::MalformedPacket);
        }
        let protocol_name = [
            data[cursor],
            data[cursor + 1],
            data[cursor + 2],
            data[cursor + 3],
            data[cursor + 4],
            data[cursor + 5],
        ];
        cursor += 6;
        if &protocol_name[2..] != b"MQTT" || protocol_name[0] != 0x00 || protocol_name[1] != 0x04 {
            return Err(MqttError::ProtocolError);
        }

        // Protocol Version
        if data.len() < cursor + 1 {
            return Err(MqttError::MalformedPacket);
        }
        let protocol_version = data[cursor];
        let protocol_version_buf = [protocol_version];
        cursor += 1;
        if protocol_version != 0x04 {
            return Err(MqttError::UnsupportedProtocolVersion);
        }

        // Connect Flags
        if data.len() < cursor + 1 {
            return Err(MqttError::MalformedPacket);
        }
        let connect_flags = data[cursor];
        let connect_flags_buf = [connect_flags];
        cursor += 1;

        // Keep Alive
        if data.len() < cursor + 2 {
            return Err(MqttError::MalformedPacket);
        }
        let keep_alive_buf = [data[cursor], data[cursor + 1]];
        cursor += 2;

        // Client Identifier
        let (client_id_buf, consumed) =
            MqttString::decode(&data[cursor..]).map_err(|_| MqttError::ClientIdentifierNotValid)?;
        cursor += consumed;

        // Will  Messages (if will flag is set)
        let will_flag = (connect_flags & 0b0000_0100) != 0;
        let mut will_topic_buf = MqttString::default();
        let mut will_payload_buf = MqttBinary::default();

        if will_flag {
            // Will Topic
            let (w_topic, consumed) = MqttString::decode(&data[cursor..])?;
            cursor += consumed;
            will_topic_buf = w_topic;

            // Will Payload
            let (w_payload, consumed) = MqttBinary::decode(&data[cursor..])?;
            cursor += consumed;
            will_payload_buf = w_payload;
        }

        // User Name (if user name flag is set)
        let user_name_flag = (connect_flags & 0b1000_0000) != 0;
        let mut user_name_buf = MqttString::default();
        if user_name_flag {
            let (uname, consumed) = MqttString::decode(&data[cursor..])
                .map_err(|_| MqttError::BadUserNameOrPassword)?;
            cursor += consumed;
            user_name_buf = uname;
        }

        // Password (if password flag is set)
        let password_flag = (connect_flags & 0b0100_0000) != 0;
        let mut password_buf = MqttBinary::default();
        if password_flag {
            let (pwd, consumed) = MqttBinary::decode(&data[cursor..])
                .map_err(|_| MqttError::BadUserNameOrPassword)?;
            cursor += consumed;
            password_buf = pwd;
        }

        // Validate flags consistency
        if password_flag && !user_name_flag {
            return Err(MqttError::ProtocolError);
        }

        let connect = Connect {
            fixed_header: [FixedHeader::Connect as u8],
            remaining_length: VariableByteInteger::from_u32(cursor as u32).unwrap(),
            protocol_name,
            protocol_version_buf,
            connect_flags_buf,
            keep_alive_buf,
            client_id_buf,
            will_topic_buf,
            will_payload_buf,
            user_name_buf,
            password_buf,
        };

        Ok((connect, cursor))
    }
}

/// Builder for constructing MQTT v3.1.1 CONNECT packets
///
/// The `ConnectBuilder` provides a fluent interface for creating CONNECT packets
/// with various configuration options. All setter methods can be chained together
/// to build the final packet.
///
/// # Examples
///
/// ```ignore
/// use mqtt_protocol_core::mqtt;
/// use mqtt_protocol_core::mqtt::packet::qos::Qos;
///
/// // Build a complete CONNECT packet
/// let connect = mqtt::packet::v3_1_1::Connect::builder()
///     .client_id("my-device")
///     .clean_session(true)
///     .keep_alive(300)
///     .will_message("device/status", b"offline", Qos::AtLeastOnce, true)
///     .user_name("username")
///     .password(b"password")
///     .build()
///     .unwrap();
/// ```
impl ConnectBuilder {
    /// Sets the client identifier
    ///
    /// The client identifier uniquely identifies the client to the server.
    /// Each client connecting to a server must have a unique client identifier.
    /// The client identifier must be a valid UTF-8 string.
    ///
    /// # Parameters
    ///
    /// * `id` - The client identifier string
    ///
    /// # Returns
    ///
    /// * `Ok(Self)` - Builder with client ID set
    /// * `Err(MqttError)` - If the client ID is invalid UTF-8 or too long
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let builder = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device-001")
    ///     .unwrap();
    /// ```
    pub fn client_id<T>(mut self, id: T) -> Result<Self, MqttError>
    where
        T: TryInto<MqttString, Error = MqttError>,
    {
        let mqtt_str = id.try_into()?;
        self.client_id_buf = Some(mqtt_str);
        Ok(self)
    }

    /// Sets the Clean Session flag
    ///
    /// When set to true, the server discards any existing session state for this client
    /// and starts a new clean session. When false, the server attempts to resume
    /// an existing session if one exists.
    ///
    /// # Parameters
    ///
    /// * `clean` - Whether to enable clean session mode
    ///
    /// # Returns
    ///
    /// The builder instance for method chaining
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .clean_session(true)  // Start with clean session
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn clean_session(mut self, clean: bool) -> Self {
        let mut flags = self.connect_flags_buf.unwrap_or([0])[0];
        if clean {
            flags |= 0b0000_0010;
        } else {
            flags &= !0b0000_0010;
        }
        self.connect_flags_buf = Some([flags]);
        self
    }

    /// Alias for `clean_session()` for compatibility with MQTT 5.0 terminology
    ///
    /// In MQTT v3.1.1, this is equivalent to the Clean Session flag.
    /// The name "clean_start" is used in MQTT 5.0 but has the same meaning.
    ///
    /// # Parameters
    ///
    /// * `clean` - Whether to enable clean session mode
    ///
    /// # Returns
    ///
    /// The builder instance for method chaining
    pub fn clean_start(self, clean: bool) -> Self {
        self.clean_session(clean)
    }

    /// Sets the will message (Last Will and Testament)
    ///
    /// The will message is published by the server when the client disconnects
    /// unexpectedly or fails to send keep-alive messages within the specified interval.
    /// This allows clients to notify other clients about unexpected disconnections.
    ///
    /// # Parameters
    ///
    /// * `topic` - The topic where the will message should be published
    /// * `payload` - The will message payload (can be binary data)
    /// * `qos` - Quality of Service level for the will message
    /// * `retain` - Whether the will message should be retained by the server
    ///
    /// # Returns
    ///
    /// * `Ok(Self)` - Builder with will message configured
    /// * `Err(MqttError)` - If topic or payload is invalid
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    /// use mqtt_protocol_core::mqtt::packet::qos::Qos;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .will_message("device/status", b"offline", Qos::AtLeastOnce, true)
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn will_message<T, B>(
        mut self,
        topic: T,
        payload: B,
        qos: Qos,
        retain: bool,
    ) -> Result<Self, MqttError>
    where
        T: TryInto<MqttString, Error = MqttError>,
        B: TryInto<MqttBinary, Error = MqttError>,
    {
        let will_topic = topic.try_into()?;
        let will_payload = payload.try_into()?;

        self.will_topic_buf = Some(will_topic);
        self.will_payload_buf = Some(will_payload);

        let mut flags = self.connect_flags_buf.unwrap_or([0b0000_0010])[0];
        flags |= 0b0000_0100; // Will flag
        flags |= (qos as u8) << 3; // Will QoS
        if retain {
            flags |= 0b0010_0000; // Will retain
        }
        self.connect_flags_buf = Some([flags]);
        Ok(self)
    }

    /// Sets the user name for authentication
    ///
    /// The user name is used for client authentication. It must be a valid UTF-8 string.
    /// If password authentication is required, the password should be set using `password()`.
    ///
    /// # Parameters
    ///
    /// * `name` - The user name string
    ///
    /// # Returns
    ///
    /// * `Ok(Self)` - Builder with user name set
    /// * `Err(MqttError)` - If the user name is invalid UTF-8 or too long
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .user_name("myusername")
    ///     .password(b"mypassword")
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn user_name<T>(mut self, name: T) -> Result<Self, MqttError>
    where
        T: TryInto<MqttString, Error = MqttError>,
    {
        let mqtt_str = name.try_into()?;
        self.user_name_buf = Some(mqtt_str);

        let mut flags = self.connect_flags_buf.unwrap_or([0b0000_0010])[0];
        flags |= 0b1000_0000; // User name flag
        self.connect_flags_buf = Some([flags]);
        Ok(self)
    }

    /// Sets the password for authentication
    ///
    /// The password is used for client authentication and can contain binary data.
    /// According to MQTT specification, password can only be set if user name is also set.
    /// The password field is treated as binary data and does not need to be valid UTF-8.
    ///
    /// # Parameters
    ///
    /// * `pwd` - The password as bytes (can be binary data)
    ///
    /// # Returns
    ///
    /// * `Ok(Self)` - Builder with password set
    /// * `Err(MqttError)` - If the password data is too long
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// // Text password
    /// let connect1 = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .user_name("user")
    ///     .password(b"mypassword")
    ///     .build()
    ///     .unwrap();
    ///
    /// // Binary password
    /// let binary_pwd = vec![0x01, 0x02, 0x03, 0x04];
    /// let connect2 = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .user_name("user")
    ///     .password(&binary_pwd)
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn password<B>(mut self, pwd: B) -> Result<Self, MqttError>
    where
        B: TryInto<MqttBinary, Error = MqttError>,
    {
        let mqtt_bin = pwd.try_into()?;
        self.password_buf = Some(mqtt_bin);

        let mut flags = self.connect_flags_buf.unwrap_or([0b0000_0010])[0];
        flags |= 0b0100_0000; // Password flag
        self.connect_flags_buf = Some([flags]);
        Ok(self)
    }

    /// Sets the keep alive interval
    ///
    /// The keep alive timer specifies the maximum time interval (in seconds) between
    /// control packet transmissions. If no control packets are sent within this interval,
    /// the client must send a PINGREQ packet. A value of 0 disables the keep alive mechanism.
    ///
    /// # Parameters
    ///
    /// * `seconds` - Keep alive interval in seconds (0-65535, where 0 = disabled)
    ///
    /// # Returns
    ///
    /// The builder instance for method chaining
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// // 5 minute keep alive
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .keep_alive(300)
    ///     .build()
    ///     .unwrap();
    ///
    /// // Disable keep alive
    /// let connect_no_keepalive = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("device")
    ///     .keep_alive(0)
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn keep_alive(mut self, seconds: u16) -> Self {
        self.keep_alive_buf = Some(seconds.to_be_bytes());
        self
    }

    /// Validates the builder configuration
    ///
    /// This method checks that the builder configuration is valid according to
    /// MQTT v3.1.1 specification rules:
    /// - Password flag can only be set if user name flag is also set
    /// - If will flag is set, both will topic and will payload must be present
    ///
    /// # Returns
    ///
    /// * `Ok(())` - Configuration is valid
    /// * `Err(MqttError::ProtocolError)` - Protocol violation detected
    /// * `Err(MqttError::MalformedPacket)` - Incomplete will message configuration
    fn validate(&self) -> Result<(), MqttError> {
        let flags = self.connect_flags_buf.unwrap_or([0b0000_0010])[0];

        // Password flag set but user name flag not set
        if (flags & 0b0100_0000) != 0 && (flags & 0b1000_0000) == 0 {
            return Err(MqttError::ProtocolError);
        }

        // Will flag validation
        let will_flag = (flags & 0b0000_0100) != 0;
        if will_flag {
            // As long as using will_message() setter, they both must be set
            if self.will_topic_buf.is_none() || self.will_payload_buf.is_none() {
                return Err(MqttError::MalformedPacket);
            }
        }

        Ok(())
    }

    /// Builds the final CONNECT packet
    ///
    /// This method validates the builder configuration and constructs the final
    /// CONNECT packet. All required fields are populated with defaults if not explicitly set.
    ///
    /// # Default Values
    ///
    /// - Client ID: Empty string (some brokers allow this)
    /// - Clean Session: `true`
    /// - Keep Alive: 0 (disabled)
    /// - No will message
    /// - No authentication credentials
    ///
    /// # Returns
    ///
    /// * `Ok(Connect)` - Successfully built CONNECT packet
    /// * `Err(MqttError)` - Validation error or configuration issue
    ///
    /// # Examples
    ///
    /// ```ignore
    /// use mqtt_protocol_core::mqtt;
    ///
    /// // Minimal CONNECT packet
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .build()
    ///     .unwrap();
    ///
    /// // Full CONNECT packet
    /// let connect = mqtt::packet::v3_1_1::Connect::builder()
    ///     .client_id("my-device")
    ///     .clean_session(true)
    ///     .keep_alive(300)
    ///     .user_name("username")
    ///     .password(b"password")
    ///     .build()
    ///     .unwrap();
    /// ```
    pub fn build(self) -> Result<Connect, MqttError> {
        self.validate()?;

        let protocol_name = [0x00, 0x04, b'M', b'Q', b'T', b'T'];
        let protocol_version_buf = [0x04];
        let connect_flags_buf = self.connect_flags_buf.unwrap_or([0b0000_0010]); // Default: clean_start = true
        let connect_flags = connect_flags_buf[0];
        let keep_alive_buf = self.keep_alive_buf.unwrap_or([0, 0]);

        let client_id_buf = self.client_id_buf.unwrap_or_default();

        let will_flag = (connect_flags & 0b0000_0100) != 0;
        let will_topic_buf = self.will_topic_buf.unwrap_or_default();
        let will_payload_buf = self.will_payload_buf.unwrap_or_default();

        let user_name_buf = self.user_name_buf.unwrap_or_default();
        let password_buf = self.password_buf.unwrap_or_default();

        // Calculate remaining length
        let mut remaining = 0;
        remaining += 6; // protocol name
        remaining += 1; // protocol version
        remaining += 1; // connect flags
        remaining += 2; // keep alive
        remaining += client_id_buf.size(); // client identifier

        if will_flag {
            remaining += will_topic_buf.size(); // will topic
            remaining += will_payload_buf.size(); // will payload
        }

        if (connect_flags & 0b1000_0000) != 0 {
            remaining += user_name_buf.size(); // user name
        }

        if (connect_flags & 0b0100_0000) != 0 {
            remaining += password_buf.size(); // password
        }

        let remaining_length = VariableByteInteger::from_u32(remaining as u32).unwrap();

        Ok(Connect {
            fixed_header: [FixedHeader::Connect as u8],
            remaining_length,
            protocol_name,
            protocol_version_buf,
            connect_flags_buf,
            keep_alive_buf,
            client_id_buf,
            will_topic_buf,
            will_payload_buf,
            user_name_buf,
            password_buf,
        })
    }
}

/// Implementation of the Serialize trait for CONNECT packets
///
/// This implementation provides JSON serialization for CONNECT packets,
/// which is useful for logging, debugging, and API responses. The password
/// field is masked for security reasons.
///
/// # Security Note
///
/// The password field is always serialized as "*****" to prevent
/// accidental exposure of sensitive authentication data in logs.
///
/// # JSON Format
///
/// The serialized JSON contains the following fields:
/// - `type`: Always "connect"
/// - `client_id`: The client identifier
/// - `clean_start`: The clean session flag
/// - `keep_alive`: Keep alive interval in seconds
/// - `user_name`: Username (if present)
/// - `password`: Always "*****" (if present)
/// - `will_qos`: Will message QoS (if will message present)
/// - `will_retain`: Will retain flag (if will message present)
/// - `will_topic`: Will topic (if will message present)
/// - `will_payload`: Will payload as escaped binary string (if will message present)
impl Serialize for Connect {
    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
    where
        S: Serializer,
    {
        let mut field_count = 5; // type, client_id, clean_start, keep_alive

        if self.user_name_flag() {
            field_count += 1;
        }
        if self.password_flag() {
            field_count += 1;
        }

        if self.will_flag() {
            field_count += 4; // will_qos, will_retain, will_topic, will_payload
        }

        let mut state = serializer.serialize_struct("Connect", field_count)?;
        state.serialize_field("type", "connect")?;
        state.serialize_field("client_id", &self.client_id())?;
        state.serialize_field("clean_start", &self.clean_start())?;
        state.serialize_field("keep_alive", &self.keep_alive())?;

        if self.user_name_flag() {
            state.serialize_field("user_name", &self.user_name())?;
        }

        if self.password_flag() {
            state.serialize_field("password", "*****")?;
        }

        if self.will_flag() {
            state.serialize_field("will_qos", &self.will_qos())?;
            state.serialize_field("will_retain", &self.will_retain())?;
            state.serialize_field("will_topic", &self.will_topic())?;

            // Format will_payload as binary string for JSON
            if let Some(payload) = self.will_payload() {
                match escape_binary_json_string(payload) {
                    Some(escaped) => state.serialize_field("will_payload", &escaped)?,
                    None => state.serialize_field("will_payload", &payload)?,
                }
            }
        }

        state.end()
    }
}

/// Implementation of the Display trait for CONNECT packets
///
/// This implementation formats the CONNECT packet as a JSON string for
/// human-readable output. It uses the Serialize implementation internally.
///
/// # Output Format
///
/// The output is a JSON representation of the packet. If serialization fails,
/// an error JSON object is returned instead.
///
/// # Examples
///
/// ```ignore
/// use mqtt_protocol_core::mqtt;
///
/// let connect = mqtt::packet::v3_1_1::Connect::builder()
///     .client_id("device")
///     .build()
///     .unwrap();
///
/// println!("{}", connect);
/// // Output: {"type":"connect","client_id":"device","clean_start":true,"keep_alive":0}
/// ```
impl fmt::Display for Connect {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match serde_json::to_string(self) {
            Ok(json) => write!(f, "{json}"),
            Err(e) => write!(f, "{{\"error\": \"{e}\"}}"),
        }
    }
}

/// Implementation of the Debug trait for CONNECT packets
///
/// This implementation uses the same format as Display, providing
/// a JSON representation of the packet for debugging purposes.
///
/// # Examples
///
/// ```ignore
/// use mqtt_protocol_core::mqtt;
///
/// let connect = mqtt::packet::v3_1_1::Connect::builder()
///     .client_id("device")
///     .build()
///     .unwrap();
///
/// println!("{:?}", connect);
/// // Output: {"type":"connect","client_id":"device","clean_start":true,"keep_alive":0}
/// ```
impl fmt::Debug for Connect {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        fmt::Display::fmt(self, f)
    }
}

/// Implementation of GenericPacketTrait for CONNECT packets
///
/// This trait provides a generic interface for packet operations,
/// allowing CONNECT packets to be used polymorphically with other packet types.
///
/// The implementation delegates to the specific CONNECT packet methods.
impl GenericPacketTrait for Connect {
    /// Returns the total size of the packet in bytes
    ///
    /// Delegates to the `Connect::size()` method.
    fn size(&self) -> usize {
        self.size()
    }

    #[cfg(feature = "std")]
    fn to_buffers(&self) -> Vec<IoSlice<'_>> {
        self.to_buffers()
    }

    fn to_continuous_buffer(&self) -> Vec<u8> {
        self.to_continuous_buffer()
    }
}

/// Implementation of GenericPacketDisplay for CONNECT packets
///
/// This trait provides a generic interface for packet display operations,
/// allowing CONNECT packets to be formatted uniformly with other packet types.
///
/// The implementation delegates to the standard Debug and Display traits.
impl GenericPacketDisplay for Connect {
    /// Formats the packet using the Debug trait
    ///
    /// Delegates to the `Debug::fmt()` implementation.
    fn fmt_debug(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        core::fmt::Debug::fmt(self, f)
    }

    /// Formats the packet using the Display trait
    ///
    /// Delegates to the `Display::fmt()` implementation.
    fn fmt_display(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        core::fmt::Display::fmt(self, f)
    }
}