use rand::{thread_rng, Rng};
use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send};
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use mpstthree::{
choose_mpst_multi_to_all, close_mpst, create_broadcast_role, create_meshedchannels,
create_multiple_normal_name, create_multiple_normal_role, create_recv_mpst_session,
create_send_mpst_session, fork_mpst_multi, offer_mpst,
};
use std::error::Error;
use std::marker;
create_meshedchannels!(MeshedChannels, 3);
create_multiple_normal_role!(
RoleA, RoleADual |
RoleB, RoleBDual |
RoleD, RoleDDual |
);
create_broadcast_role!(RoleAlltoD, RoleDtoAll);
create_multiple_normal_name!(NameA, NameB, NameD);
create_send_mpst_session!(send_mpst_d_to_a, RoleA, NameD, MeshedChannels, 3, 1);
create_send_mpst_session!(send_mpst_a_to_d, RoleD, NameA, MeshedChannels, 3, 2);
create_send_mpst_session!(send_mpst_d_to_b, RoleB, NameD, MeshedChannels, 3, 2);
create_send_mpst_session!(send_mpst_b_to_a, RoleA, NameB, MeshedChannels, 3, 1);
create_send_mpst_session!(send_mpst_a_to_b, RoleB, NameA, MeshedChannels, 3, 1);
create_recv_mpst_session!(recv_mpst_d_from_a, RoleA, NameD, MeshedChannels, 3, 1);
create_recv_mpst_session!(recv_mpst_a_from_d, RoleD, NameA, MeshedChannels, 3, 2);
create_recv_mpst_session!(recv_mpst_b_from_d, RoleD, NameB, MeshedChannels, 3, 2);
create_recv_mpst_session!(recv_mpst_b_from_a, RoleA, NameB, MeshedChannels, 3, 1);
create_recv_mpst_session!(recv_mpst_a_from_b, RoleB, NameA, MeshedChannels, 3, 1);
close_mpst!(close_mpst_multi, MeshedChannels, 3);
fork_mpst_multi!(fork_mpst, MeshedChannels, 3);
type AtoDClose = End;
type AtoBClose = End;
type AtoBVideo<N> = Send<N, Recv<N, End>>;
type AtoDVideo<N> = Recv<N, Send<N, RecursAtoD<N>>>;
type InitA<N> = Recv<N, Send<N, RecursAtoD<N>>>;
type BtoAClose = End;
type BtoDClose = End;
type BtoAVideo<N> = Recv<N, Send<N, End>>;
type RecursAtoD<N> = Recv<Branches0AtoD<N>, End>;
type RecursBtoD<N> = Recv<Branches0BtoD<N>, End>;
enum Branches0AtoD<N: marker::Send> {
End(MeshedChannels<AtoBClose, AtoDClose, StackAEnd, NameA>),
Video(MeshedChannels<AtoBVideo<N>, AtoDVideo<N>, StackAVideo, NameA>),
}
enum Branches0BtoD<N: marker::Send> {
End(MeshedChannels<BtoAClose, BtoDClose, StackBEnd, NameB>),
Video(MeshedChannels<BtoAVideo<N>, RecursBtoD<N>, StackBVideo, NameB>),
}
type Choose0fromCtoA<N> = Send<Branches0AtoD<N>, End>;
type Choose0fromCtoB<N> = Send<Branches0BtoD<N>, End>;
type InitD<N> = Send<N, Recv<N, Choose0fromCtoA<N>>>;
type StackAEnd = RoleEnd;
type StackAVideo = RoleD<RoleB<RoleB<RoleD<RoleD<RoleEnd>>>>>;
type StackARecurs = RoleD<RoleEnd>;
type StackAInit = RoleD<RoleD<RoleD<RoleEnd>>>;
type StackBEnd = RoleEnd;
type StackBVideo = RoleA<RoleA<RoleD<RoleEnd>>>;
type StackBRecurs = RoleD<RoleEnd>;
type StackDRecurs = RoleBroadcast;
type StackDFull = RoleA<RoleA<StackDRecurs>>;
type EndpointDRecurs<N> =
MeshedChannels<Choose0fromCtoA<N>, Choose0fromCtoB<N>, StackDRecurs, NameD>;
type EndpointDFull<N> = MeshedChannels<InitD<N>, Choose0fromCtoB<N>, StackDFull, NameD>;
type EndpointARecurs<N> = MeshedChannels<End, RecursAtoD<N>, StackARecurs, NameA>;
type EndpointAFull<N> = MeshedChannels<End, InitA<N>, StackAInit, NameA>;
type EndpointBRecurs<N> = MeshedChannels<End, RecursBtoD<N>, StackBRecurs, NameB>;
fn server(s: EndpointBRecurs<i32>) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, recv_mpst_b_from_d, {
Branches0BtoD::End(s) => {
close_mpst_multi(s)
},
Branches0BtoD::Video(s) => {
let (request, s) = recv_mpst_b_from_a(s)?;
let s = send_mpst_b_to_a(request + 1, s);
server(s)
},
})
}
fn authenticator(s: EndpointAFull<i32>) -> Result<(), Box<dyn Error>> {
let (id, s) = recv_mpst_a_from_d(s)?;
let s = send_mpst_a_to_d(id + 1, s);
authenticator_recurs(s)
}
fn authenticator_recurs(s: EndpointARecurs<i32>) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, recv_mpst_a_from_d, {
Branches0AtoD::End(s) => {
close_mpst_multi(s)
},
Branches0AtoD::Video(s) => {
let (request, s) = recv_mpst_a_from_d(s)?;
let s = send_mpst_a_to_b(request + 1, s);
let (video, s) = recv_mpst_a_from_b(s)?;
let s = send_mpst_a_to_d(video + 1, s);
authenticator_recurs(s)
},
})
}
fn client(s: EndpointDFull<i32>) -> Result<(), Box<dyn Error>> {
let mut rng = thread_rng();
let xs: Vec<i32> = (1..100).map(|_| rng.gen()).collect();
let s = send_mpst_d_to_a(0, s);
let (_, s) = recv_mpst_d_from_a(s)?;
client_recurs(s, xs, 1)
}
fn client_recurs(
s: EndpointDRecurs<i32>,
mut xs: Vec<i32>,
index: i32,
) -> Result<(), Box<dyn Error>> {
match xs.pop() {
Option::Some(_) => {
let s = choose_mpst_multi_to_all!(
s,
Branches0AtoD::Video,
Branches0BtoD::Video, =>
NameD,
MeshedChannels,
3
);
let s = send_mpst_d_to_a(1, s);
let (_, s) = recv_mpst_d_from_a(s)?;
client_recurs(s, xs, index + 1)
}
Option::None => {
let s = choose_mpst_multi_to_all!(
s,
Branches0AtoD::End,
Branches0BtoD::End, =>
NameD,
MeshedChannels,
3
);
assert_eq!(index, 100);
close_mpst_multi(s)
}
}
}
pub fn new_run_usecase_recursive() {
let (thread_a, thread_b, thread_c) = fork_mpst(authenticator, server, client);
assert!(thread_a.join().is_ok());
assert!(thread_b.join().is_ok());
assert!(thread_c.join().is_ok());
}