#![allow(
clippy::type_complexity,
clippy::too_many_arguments,
clippy::large_enum_variant
)]
use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send};
use mpstthree::generate;
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use std::error::Error;
static LOOPS: i64 = 100;
generate!("rec_and_cancel", MeshedChannels, A, B);
enum Branching0fromBtoA {
More(MeshedChannels<Recv<(), Send<(), RecursAtoB>>, RoleB<RoleB<RoleB<RoleEnd>>>, NameA>),
Done(MeshedChannels<End, RoleEnd, NameA>),
}
type RecursAtoB = Recv<Branching0fromBtoA, End>;
type Choose0fromBtoA = Send<Branching0fromBtoA, End>;
type EndpointMoreB =
MeshedChannels<Send<(), Recv<(), Choose0fromBtoA>>, RoleA<RoleA<RoleBroadcast>>, NameB>;
type EndpointA = MeshedChannels<RecursAtoB, RoleB<RoleEnd>, NameA>;
type EndpointB = MeshedChannels<Choose0fromBtoA, RoleBroadcast, NameB>;
fn endpoint_a(s: EndpointA) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, {
Branching0fromBtoA::Done(s) => {
s.close()
},
Branching0fromBtoA::More(s) => {
let (_, s) = s.recv()?;
let s = s.send(())?;
endpoint_a(s)
},
})
}
#[inline]
fn endpoint_b(s: EndpointB) -> Result<(), Box<dyn Error>> {
let mut temp_s = s;
for _ in 1..LOOPS {
temp_s = recurs_b(temp_s)?;
}
let s = choose_mpst_b_to_all!(temp_s, Branching0fromBtoA::Done);
s.close()
}
fn recurs_b(s: EndpointB) -> Result<EndpointB, Box<dyn Error>> {
let s: EndpointMoreB = choose_mpst_b_to_all!(s, Branching0fromBtoA::More);
let s = s.send(())?;
let (_, s) = s.recv()?;
Ok(s)
}
fn main() {
let (thread_a, thread_b) = fork_mpst(endpoint_a, endpoint_b);
thread_a.join().unwrap();
thread_b.join().unwrap();
}