#![allow(clippy::type_complexity, dead_code)]
use mpstthree::binary::close::close;
use mpstthree::binary::fork::fork_with_thread_id;
use mpstthree::binary::recv::recv;
use mpstthree::binary::send::send;
use mpstthree::binary::struct_trait::{end::End, recv::Recv, session::Session};
use mpstthree::{choose, offer};
use std::error::Error;
use std::thread::spawn;
enum Binary0A {
Success(Recv<(), Recv<(), Offer1A>>),
Failure(Recv<(), Recv<(), End>>),
}
enum Binary1A {
Continue(Recv<(), Offer1A>),
Quit(Recv<(), End>),
}
type Rec0A = Recv<Binary0A, End>;
type Rec1A = Recv<Binary1A, End>;
type Offer1A = Recv<(), Rec1A>;
type FullA = Recv<(), Rec0A>;
fn binary_a(s: FullA) -> Result<(), Box<dyn Error>> {
let (_hard_ping, s) = recv(s)?;
recurs_0_a(s)
}
fn recurs_0_a(s: Rec0A) -> Result<(), Box<dyn Error>> {
offer!(s, {
Binary0A::Success(s) => {
let (_login_ok_c, s) = recv(s)?;
let (_login_ok_s, s) = recv(s)?;
recurs_1_a(s)
},
Binary0A::Failure(s) => {
let (_login_fail_c, s) = recv(s)?;
let (_login_fail_s, s) = recv(s)?;
close(s)
},
})
}
fn recurs_1_a(s: Offer1A) -> Result<(), Box<dyn Error>> {
let (_account, s) = recv(s)?;
offer!(s, {
Binary1A::Continue(s) => {
let (_pay, s) = recv(s)?;
recurs_1_a(s)
},
Binary1A::Quit(s) => {
let (_quit, s) = recv(s)?;
close(s)
},
})
}
type Choice1B = <Offer1A as Session>::Dual;
type FullB = <FullA as Session>::Dual;
fn binary_success_pay_b(s: Choice1B) -> Result<Choice1B, Box<dyn Error>> {
let s = send((), s);
let s = choose!(Binary1A::Continue, s);
let s = send((), s);
Ok(s)
}
fn binary_success_quit_b(s: Choice1B) -> Result<(), Box<dyn Error>> {
let s = send((), s);
let s = choose!(Binary1A::Quit, s);
let s = send((), s);
close(s)
}
fn binary_quit_b(s: FullB) -> Result<(), Box<dyn Error>> {
let s = send((), s);
let s = choose!(Binary0A::Failure, s);
let s = send((), s);
let s = send((), s);
close(s)
}
fn main() {
let mut threads = Vec::new();
let mut sessions = Vec::new();
let (thread, session) = fork_with_thread_id(binary_a);
let session = send((), session);
let session = choose!(Binary0A::Success, session);
let session = send((), session);
let session = send((), session);
threads.push(thread);
sessions.push(session);
let main = spawn(move || {
for _ in 0..LOOPS {
sessions = sessions
.into_iter()
.map(|s| binary_success_pay_b(s).unwrap())
.collect::<Vec<_>>();
}
sessions
.into_iter()
.for_each(|s| binary_success_quit_b(s).unwrap());
threads.into_iter().for_each(|elt| elt.join().unwrap());
});
main.join().unwrap();
}
static LOOPS: i32 = 100;