use mpstthree::binary::struct_trait::end::End; use mpstthree::binary_atmp::struct_trait::{recv::RecvTimed, send::SendTimed}; use mpstthree::generate_atmp;
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use std::collections::HashMap; use std::error::Error; use std::time::Instant;
generate_atmp!(MeshedChannels, A, B);
struct Request;
struct Response;
struct Stop;
type StartA0 = RecvTimed<
Request,
'a',
0,
true,
1,
true,
' ',
SendTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>,
>; type OrderingA0 = RoleB<RoleBroadcast>;
type LoopA0 = SendTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>; type OrderingLoopA0 = RoleBroadcast;
type MoreA1 = SendTimed<
Response,
'a',
0,
true,
1,
true,
' ',
SendTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>,
>; type OrderingMoreA1 = RoleB<RoleBroadcast>;
type DoneA1 = SendTimed<Stop, 'a', 0, true, 1, true, ' ', End>; type OrderingDoneA1 = RoleB<RoleEnd>;
type StartB0 = SendTimed<
Request,
'a',
0,
true,
1,
true,
' ',
RecvTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>,
>; type OrderingB0 = RoleA<RoleA<RoleEnd>>;
type LoopB0 = RecvTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>; type OrderingLoopB0 = RoleA<RoleEnd>;
type MoreB1 = RecvTimed<
Response,
'a',
0,
true,
1,
true,
' ',
RecvTimed<Branching0fromAtoB, 'a', 0, true, 1, true, ' ', End>,
>; type OrderingMoreB1 = RoleA<RoleA<RoleEnd>>;
type DoneB1 = RecvTimed<Stop, 'a', 0, true, 1, true, ' ', End>; type OrderingDoneB1 = RoleA<RoleEnd>;
enum Branching0fromAtoB {
More(MeshedChannels<MoreB1, OrderingMoreB1, NameB>),
Done(MeshedChannels<DoneB1, OrderingDoneB1, NameB>),
}
type EndpointAMore = MeshedChannels<MoreA1, OrderingMoreA1, NameA>;
type EndpointADone = MeshedChannels<DoneA1, OrderingDoneA1, NameA>;
type EndpointALoop = MeshedChannels<LoopA0, OrderingLoopA0, NameA>;
type EndpointA = MeshedChannels<StartA0, OrderingA0, NameA>;
type EndpointBLoop = MeshedChannels<LoopB0, OrderingLoopB0, NameB>;
type EndpointB = MeshedChannels<StartB0, OrderingB0, NameB>;
fn endpoint_a(s: EndpointA, all_clocks: &mut HashMap<char, Instant>) -> Result<(), Box<dyn Error>> {
all_clocks.insert('a', Instant::now());
let (_, s) = s.recv(all_clocks)?;
recurs_a(s, 5, all_clocks)
}
fn recurs_a(
s: EndpointALoop,
loops: i32,
all_clocks: &mut HashMap<char, Instant>,
) -> Result<(), Box<dyn Error>> {
if loops > 0 {
let s: EndpointAMore = choose_mpst_a_to_all!(s, all_clocks, Branching0fromAtoB::More);
let s = s.send(Response {}, all_clocks)?;
recurs_a(s, loops - 1, all_clocks)
} else {
let s: EndpointADone = choose_mpst_a_to_all!(s, all_clocks, Branching0fromAtoB::Done);
let s = s.send(Stop {}, all_clocks)?;
s.close()
}
}
fn endpoint_b(s: EndpointB, all_clocks: &mut HashMap<char, Instant>) -> Result<(), Box<dyn Error>> {
all_clocks.insert('a', Instant::now());
let s = s.send(Request {}, all_clocks)?;
recurs_b(s, all_clocks)
}
fn recurs_b(
s: EndpointBLoop,
all_clocks: &mut HashMap<char, Instant>,
) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, all_clocks, {
Branching0fromAtoB::More(s) => {
let (_, s) = s.recv(all_clocks)?;
recurs_b(s, all_clocks)
},
Branching0fromAtoB::Done(s) => {
let (_, s) = s.recv(all_clocks)?;
s.close()
},
})
}
fn main() {
let (thread_a, thread_b) = fork_mpst(endpoint_a, endpoint_b);
println!("Thread a: {:?}", thread_a.join());
println!("Thread b: {:?}", thread_b.join());
}