use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send, session::Session};
use mpstthree::generate;
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use std::error::Error;
static LOOPS: i64 = 20;
generate!("rec_and_cancel", MeshedChannels, A, B);
type Choose0fromAtoB = <RecursBtoA as Session>::Dual;
enum Branching0fromAtoB {
More(MeshedChannels<Recv<i64, Send<i64, RecursBtoA>>, RoleA<RoleA<RoleA<RoleEnd>>>, NameB>),
Done(MeshedChannels<End, RoleEnd, NameB>),
}
type RecursBtoA = Recv<Branching0fromAtoB, End>;
type EndpointA = MeshedChannels<Choose0fromAtoB, RoleBroadcast, NameA>;
type EndpointAMore =
MeshedChannels<Send<i64, Recv<i64, Choose0fromAtoB>>, RoleB<RoleB<RoleBroadcast>>, NameA>;
type EndpointB = MeshedChannels<RecursBtoA, RoleA<RoleEnd>, NameB>;
fn endpoint_a(s: EndpointA) -> Result<(), Box<dyn Error>> {
recurs_a(s, LOOPS, 1)
}
fn recurs_a(s: EndpointA, index: i64, old: i64) -> Result<(), Box<dyn Error>> {
match index {
0 => {
let s = choose_mpst_a_to_all!(s, Branching0fromAtoB::Done);
s.close()
}
i => {
let s: EndpointAMore = choose_mpst_a_to_all!(s, Branching0fromAtoB::More);
let s = s.send(old)?;
let (new, s) = s.recv()?;
recurs_a(s, i - 1, new)
}
}
}
fn endpoint_b(s: EndpointB) -> Result<(), Box<dyn Error>> {
recurs_b(s, 0)
}
fn recurs_b(s: EndpointB, old: i64) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, {
Branching0fromAtoB::Done(s) => {
s.close()
},
Branching0fromAtoB::More(s) => {
let (new, s) = s.recv()?;
let s = s.send(new + old)?;
recurs_b(s, new + old)
},
})
}
fn main() {
let (thread_a, thread_b) = fork_mpst(endpoint_a, endpoint_b);
thread_a.join().unwrap();
thread_b.join().unwrap();
}